Go is a compiled, garbage-collected, concurrent programming language developed by Google Inc.
6
votes
1answer
480 views
Skewed: a rotating camera in a simple CPU-based voxel raycaster/raytracer
TL;DR — in my first simple software voxel raycaster, I cannot get camera rotations to work, seemingly correct matrices notwithstanding. The result is skewed: like a flat rendering, correctly rotated, ...
3
votes
2answers
372 views
What technique should I use for the AI for Go?
I am currently undertaking a project where I need to program AI for Go (the Asian strategy game) and I would like to know, how do I start? I am aware of the many approaches to AI for their ...
10
votes
4answers
6k views
Developing games in Go?
Google's new Go language is still in its infancy, and it has yet to find widespread real-world use or support. Even so, it seems like a promising experiment, and I wonder if it could have a future in ...