GLUT (pronounced like the glut in gluttony) is the OpenGL Utility Toolkit, available for C, C++, FORTRAN, and Ada. GLUT is a window system independent toolkit for OpenGL that implements a simple windowing API. Because of its ease of use, it is often used to learn how to write programs with OpenGL. ...
I would like to simulate a point that moves in 2D. The input should be the speed of the mouse, so the new position will be computed as following new_position = old_position + ...
Using FreeGLut's keyboard callbacks, glutKeyboardFunc(); glutKeyboardUpFunc(); glutSpecialFunc(); glutSpecialUpFunc(); When in the glutMainLoop pipeline do these functions get called? In other ...
In my code, I want to implement collision detection and for that i need to calculate bounding box for each object. Now, I am dynamically calculating the positions of objects in my code and hence not ...