1
vote
1answer
142 views

Why am I not getting an sRGB default framebuffer?

I'm trying to make my OpenGL Haskell program gamma correct by making appropriate use of sRGB framebuffers and textures, but I'm running into issues making the default framebuffer sRGB. Consider the ...
6
votes
1answer
168 views

Excluding Background from Color Picking

I've implemented picking based on color coding, but I don't want the background color to be pickable. Is there any way in openGL (2.x) to exclude the background color? For some reason, doing ...