Okay, my internal units are going to be meters, ranging between 0.1 and 10 meters for size. First of all, my mind is all wrapped up in a knot trying to understand how to handle my game with multiple ...
I made an OpenGL 3.x renderer for Box2D's debug draw (b2Draw base class). Unfortunately I've tried for a while now to convert the box2D units, which are meters to my internal units which are pixels. I ...