0
votes
2answers
524 views

Ways to define a curve

I'm trying to give shapes in my physics engine roundness/ curvature. I am aware of various methods for mathematically defining curves; such as bezier-cruves, ellipses, etc. However I am not sure ...
5
votes
1answer
1k views

Creating similar effects of Geometry Wars in 2D only

I want to create a game with similar effects to that of "Geometry Wars"... for those who have never played the game, basically, massive amounts of 'bending' and 'warping' effects are done on the ...
1
vote
2answers
2k views

Voronoi regions of a (convex) polygon

I'm looking to add circle-polygon collisions to my Separating Axis Theorem collision detection. The metanet software tutorial (http://www.metanetsoftware.com/technique/tutorialA.html#section3) on ...