GameSalad is a game creation tool designed for non-programmers. It uses a drag-and-drop style GUI for building the game behavior and gameplay elements. The games it produces run primarily in the Apple ecosystem, with Mac and iOS ports, though HTML5 games can also be produced.
I recently watched this tutorial "Actor Constraints in GameSalad" detailing how to constrain the center of an actor to the mouse X and Y, but I would like to constrain the relative clicked pixel of ...
I'm new to GameSalad. Can lines and arcs be drawn in GameSalad, respond to touch at a point, and be shrunk along their path?