GameSalad is a game creation tool designed for non-programmers. It uses a drag-and-drop style GUI for building the game behavior and gameplay elements. The games it produces run primarily in the Apple ecosystem, with Mac and iOS ports, though HTML5 games can also be produced.

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How do I constrain a specific area of an actor to mouse X and Y?

I recently watched this tutorial "Actor Constraints in GameSalad" detailing how to constrain the center of an actor to the mouse X and Y, but I would like to constrain the relative clicked pixel of ...