Tagged Questions
1
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Why is my XInput gamepad press stamp not working?
I'm trying to add basic gamepad input to my c++ DirectX game but i'm having some trouble creating a press stamp (registers the press only the first time it's pressed if button held down).
The entire ...
4
votes
1answer
85 views
Key events outside of an SDL application
I'm developing an app under C++ and SDL running in Ubuntu. I'm using the SDL events to handle the keypad buttons. My problem is that my app launch other programs and it should close they with a key ...
0
votes
1answer
348 views
Gamepad API For Multiple Pad Types
I'm a C++ newbie working on adding gamepad support to Moai as a learning exercise and because I'd like to be able to use a gamepad with it. I'm starting by implementing the Xbox 360 gamepad via XInput ...