A game object is any object in a game that the player can see and/or interact with. The player object, power ups, enemies, platforms, walls, weapons (if collision detection is considered) and projectiles are all game objects.

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How to manage multiple objects for a tile based game for collision?

So I'm making the tile-based 2D sandbox platformer...thing to get an idea of how to manage different elements of coding games. Currently I'm at the point where my collision system works fine for a ...
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Odd errors w/ disabling game objects with C Sharp in Unity

I'm having problems with properly disabling game objects in Unity. Right now, they're disabling, but I get a "NullReferenveException" error whenever the first object to be disabled is disabled. The ...