My question concerns three objects in my game: EnemyConfig (a derived class of Event - it's an event that concerns throwing enemies at the player and making her deal with them) and Enemy. The ...
I am creating a simple 3D engine and I've run into a problem. I have an array of objects [Camera, Player, Player, MonsterA, MonsterB, MonsterA] and a number of mesh files that I need to associate ...
Did I mess up something somewhere? If i put a putsxy in the same box, it renders a string just fine, but for some reason this code hates objects. What this code is supposed to do is render a set of ...