Tagged Questions
0
votes
4answers
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Actor and Sprite, who should own these properties?
I'm writing sort of a 2D game engine for making the process of creating games easier. It has two classes, Actor and Sprite. Actor is used for interactive elements (the player, enemies, bullets, a ...
4
votes
4answers
375 views
Recursive or linear gameobjects update?
I have a tree of gameobjects, so every node contains a list of children.
In update function:
Is it better to do recursive or linear walking through game objects.
update() {
update self;
...