I'm creating a space shooter (think Space Invaders or Galaga) where the GameManager persists between scenes but the player and enemies don't. I need to access a boolean value from the player and ...
I need to add one 2d assest multiple times in my scene and I was wondering what is the best way to do this because adding each asset individually and setting there locations doesent seem like the best ...
I'm quite new to game development, so would like to get a consensus on methods of doing this. My game features a 2D character that is able to pick up and drop objects, for example, a stick. My ...