I have been developing a game engine, and have been discovering and reading up on game technologies such as anisotropic filtering, ambient occlusion, anti-aliasing, etc. Usually in games, you can ...
I've come across the term "formalism" in a number of articles and discussions on the topic of video games. What does it mean? PS: if I'm posting in the wrong place, could someone please link me a ...
I am a C# programmer making a transition to game programming and hence C++. I want to make a reusable platformer engine (for now I want to start small) on top of cocos2d/box2d to make prototyping of ...
I'm playing The Elder Scrolls: Tamriel Unlimited and there we have local auction houses. (Thy don't have auctions, but I keep the term to not get confused in the following text.) I can see the ...
I'm planing to write a game based on octagon tiles. Currently I'm wondering how many images I really need. That is something about graph theory, I know that, but not only. I want to connect each side ...
My question is regarding the use of fuzzy state logic and finite state machine with AI. What I would like to know is what the key benefits are for both and also some examples of situations where you ...
I have heard of an interesting game that produces a very counter-intuitive result. It is an auction of a $100 bill, but one in which both the first person in the auction and the second need to pay for ...
I'm a Java programmer interested to learn games on Java, recently I looked on a book on Operations Research written by Wayne L.Winston. There is a topic on Game Theory. It's truly mathematical. I'm ...
Do game-theoretic considerations stand in the way of this market-based game-mechanic achieving its goals?
Mechanic The mechanic is called "market manipulation" and is supposed to work like this: Players can enter the London Stock Exchange (LSE) LSE displays the stock prices of 8 to 10 companies and ...