In my top down game I can move the character around and the character will even face the direction he is moving however there is some weird behavior I'm having when you hold down one direction and ...
I am using game states for handling parts of my application (main menu, game, in-game menu). When changing states, how can I pass data from one gamestate to another? For example, in the main menu I ...
I've been trying to get more customization out of the GSM sample and i'm a bit lost. I've made a new method in InputState.cs that returns true when a key is being held down. This is for scrolling ...
I am currently working on a Mud Engine and have started implementing my state engine. One of the things that has me troubled is maintaining different states at once. For instance, lets say that the ...