I'm trying to write a program that reads Source DEM files, and about all I can at this point is the header which is a magic string, few ints and floats and 280-long strings. The last field in the ...
I was just wondering how games (such as Halo 3, like the title says) save in-game replay? Since it gives the ability to look around at almost every possible angle it can't be a simple recording. What ...
So I am making a simple game like "the impossible game" where the character just moves forward(from a 2D prespective) and the only thing you have to do is press the screen to jump at the correct time ...
I need to record my wp7 game gameplay like on Hot Apps from channel 9 http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-Minesweeper-Cheezia-Interior-Design-Talking-Alien-Zombie-Squish. My current ...
I am doing a study in modern games graphics, and as part of the study it would be really helpful to be able to replay a sequence in the game multiple times. For example, recording a series of inputs ...
When you set a personal best lap time in a console racing game, you have the option to compete against your ghost. How can this feature be created for a single player casual type game?
Possible Duplicate: How do you design a record/replay system for a frequently changing game? I understand that in order for a game to have a replay system it must: Have a deterministic ...
So how would I design a replay system? You may know it from certain games like Warcraft 3 or Starcraft where you can watch the game again after it has been played already. You end up with a ...
I'm working in a free MMORPG and I have a problem. I'm (with other people) developing a video recording system for the game. The idea is basically: we record all the packages sent & received with ...
In order to detect and reproduce bugs in an MMO, recording game sessions on the server can help. How can such recording and replay of the data be implemented to be accurate, i.e. be 100% ...