Game development software that does not require a high level of programming knowledge. http://www.yoyogames.com/make

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2
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1answer
816 views

Events and objects being skipped in GameMaker

Update: Turns out it's not an issue with this code (or at least not entirely). Somehow the objects I use for keylogging and player automation (basic ai that plays the game) are being 'skipped' or not ...
1
vote
1answer
61 views

How can I preserve momentum during a jump, but cancel it when a character lands?

I am attempting to code a run key for my platform game in Game Maker. I'm attempting to keep my momentum when I jump, but yet stop moving at a run speed as soon as I hit the ground if Shift has been ...
1
vote
1answer
91 views

Can you do a stencil glow with native GM:S commands?

I am looking to a stencil glow on GM:S with d3d_* functions. I could not find anything how to access the stencil buffer though. Is it even possible to access the stencil buffer without using an ...
0
votes
1answer
22 views

Scaling issues with mobile devices

Okay, So I know there are many questions about this and I looked around trying to find an issue like mind but I couldn't. So my issue is that I am trying to figure out how to fill the screen with ...
-1
votes
1answer
125 views

Adding a small slide when player releases left/right key

The aim is for the player object to slow down and stop instead of just stopping dead. The following codes works ok when the player is not jumping, but gets stuck in an object if the player is in the ...
1
vote
0answers
98 views

In GM Studio, how do I prompt the player for a password?

I could make strings in earlier Game maker versions, but it doesn't work in the Studio version when I try. The code I used: When Left Mouse Clicked on Password Bar: var str; str=get_string("Crack ...
0
votes
0answers
36 views

Gamemaker Running Animation Flashing, showing single frame, and displaying jump and run sprites at same time

EDIT: I changed the origin of the run sprite to the center, and it is no longer hovering above the jumping sprite. It now flashes in the same location as the run sprite when moving to the side. ...
0
votes
0answers
8 views

show_debug_message not showing when I first load the game

When I load my game for the first time and try to print out a var in the show_debug_message function nothing prints out but for some reason when I do room_restart() it decides to print out what I was ...
0
votes
0answers
76 views

Changing direction after collision

In the first tutorial for GameMaker (catch the clown), I want to set the direction of the clown after the collision with the wall. I want to do it by pressing the wall object with the mouse (before ...