Game development software that does not require a high level of programming knowledge. http://www.yoyogames.com/make

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2
votes
2answers
382 views

How can I implement simple object orbits in Game Maker?

I've seen a lot of tutorials for things like "fixed circular orbit" and "elliptical orbits" which end up never been what I actually want. I have two objects: oPlayer, and oPlanet. I am trying to ...
0
votes
1answer
48 views

Better way to find all sprites that would overlap with other sprite

first question on this site :-) I'm not really sure that the title is very clear so feel free to edit/suggest a better one. I have a piece of Game Maker code which works, but feels like a bit of a ...
1
vote
4answers
12k views

How can determine the number of instances of an object in Game Maker?

I am making a small puzzle based game. I want the number of instances of an object to be equal to the ammo count plus 2. Each time a new room is loaded, the main object's creation method with run ...
0
votes
1answer
199 views

Adding a small slide when player releases left/right key

The aim is for the player object to slow down and stop instead of just stopping dead. The following codes works ok when the player is not jumping, but gets stuck in an object if the player is in the ...
1
vote
2answers
272 views

In GameMaker Studio, how can I make an auto-updater for my game?

I would like to let players update their copy of my game by clicking a button, which would: Check for updates Download the update Prompt the user to restart the game I want to do this because my ...
0
votes
0answers
28 views

How can I make an AI notice that objects have been added or removed from their environment? [on hold]

I have an AI system with a line of sight. I want the player to be able to change things (mostly moving objects) and have the AI notice that these things are different. Right now I'm trying to use two ...
-1
votes
1answer
59 views

Only allow a certain amount of the same instance in Game Maker

I am creating a simple jump n' run game. For some reason my game sometimes spawns two of the same enemy ontop of each other. So you can't tell there is two of him until he uses his attack where he ...
0
votes
2answers
179 views

Changing direction after collision

In the first tutorial for GameMaker (catch the clown), I want to set the direction of the clown after the collision with the wall. I want to do it by pressing the wall object with the mouse (before ...
1
vote
1answer
190 views

Gamemaker Running Animation Flashing, showing single frame, and displaying jump and run sprites at same time

EDIT: I changed the origin of the run sprite to the center, and it is no longer hovering above the jumping sprite. It now flashes in the same location as the run sprite when moving to the side. ...
1
vote
0answers
63 views

Learning Curve of GameMaker and its limits [closed]

I am a Data Scientist and the last couple of years, I work also as a Game Designer (not Game Development). I have not thought to create a game by myself, up to now. As a DS, I know programming, but I ...
0
votes
1answer
150 views

How to stop a running timeline in GameMaker Studio?

I am creating a game using GameMaker Studio and I need to stop a timeline that is in progress. How can I approach that with GML code?
0
votes
1answer
38 views

Checking 2 instances of the same object in GameMaker

There are 2 blocks. If the player stands on a block, some sound should loop and when he gets off it should stop. Problem is, The game checks both the objects and when player is on 1 block, obviously ...
3
votes
2answers
1k views

Events and objects being skipped in GameMaker

Update: Turns out it's not an issue with this code (or at least not entirely). Somehow the objects I use for keylogging and player automation (basic ai that plays the game) are being 'skipped' or not ...
-1
votes
0answers
25 views

GameMaker Studio - How can I make enemies follow predetermined patterns in a shmup?

Created the player and one enemy type. Fixed the view to player. But only enemies in the game are the ones that I hand-put on by room properties screen. I want them to follow specific patterns/paths. ...
1
vote
1answer
36 views

Can you have an embedded browser in Gamemaker:Studio

I am trying to make a sort of browser in gamemaker and I wanted to know how to embed a browser within a game. Are there any extensions I need to download?
-1
votes
1answer
19 views

Sound isnt playing in Game Maker Studio when interacting with object

Im making a small game in Game Maker Studio. I have a piece of code that moves the player to the next room when he touches obj_star: this works. I have another line that tries to play sound_collect ...
-1
votes
4answers
193 views

Collision with 2 of the same objects

I'm looking to make a button that is activated by two of the same objects, but the code I'm using doesn't recognize the second object as a different instance. Not the best explanation but here's the ...
-3
votes
1answer
73 views

How can I check if a variable is relative to a number?

I would like to know how to check if a variable is relative to a number in Game Maker. An Example would be: if variablex += 1 { DOTHIS } However this is not possible in Game Maker so I was ...
0
votes
0answers
49 views

Grid Based AI Pathfinding [duplicate]

I'm creating a top-down RPG and I have the movement system set up for the player character - it is alike to Pokemon in the movement sense in that it looks smooth but it is aligned to a grid. Since I ...
1
vote
1answer
40 views

Gamemaker - Change the fired bullets' direction using objects as guide

So I am trying to create a shooting-ship-puzzle game at sea on gamemaker. There is a playership that must shoot the enemy ships using only the available "whirlpools". There are many whirlpools in the ...
0
votes
0answers
30 views

Animation won't play unless movement key is held down

In Game Maker I am creating a 2D RPG and combat is a part of it. I have some animations that will play when the left or right mouse button is pressed (Depending on if you want ranged or melee attacks) ...
0
votes
1answer
176 views

How would I make a bullet shoot from my player to my mouse.

So far I've created an object called obj_mouse. And my plan is whenever the player left clicks, it spawns a bullet from him toward where ever the mouse is pointing. I've got the concept down, but I'm ...
2
votes
2answers
53 views

Game maker else checks all ifs?

I have a list of if functions (checking if various spots in the room are empty) in one event. I want to check them ALL with an else statement (if none of the spots are cleared), and display a message. ...
1
vote
1answer
245 views

How to make inventory pause screens in Gamemaker?

I'm making a game in Game Maker, and I want to know how to make it so you can pause into an inventory screen and then go back to the same position you were in (also the same room) after you press a ...
1
vote
1answer
62 views

In Game Maker, how do I draw a surface?

I'm trying to draw a surface in black in Game Maker. This is the code: //Create event surf = surface_create(room_width, room_height); //Draw event surface_set_target(surf); draw_clear_alpha(c_black, ...
0
votes
1answer
50 views

Why don't I have some settings in GameMaker?

I recently bought GameMaker for Mac, however upon watching a few GameMaker videos I've realized that I don't have all options available. For example, in "Sound Properties" in other videos people ...
1
vote
1answer
229 views

Why does my character stop a little before landing on the ground?

I made a little game with side-scrolling and a box (the player) jumping across the level. The simple physics are almost done, but I have two problem with the way things behave: On landing, the box ...
1
vote
1answer
113 views

Can you do a stencil glow with native GM:S commands?

I am looking to a stencil glow on GM:S with d3d_* functions. I could not find anything how to access the stencil buffer though. Is it even possible to access the stencil buffer without using an ...
1
vote
1answer
85 views

Pixelated Text in Game Maker

Is there a way to make the text look smoother and less pixelated? It bothers me.
1
vote
1answer
146 views

Game Maker Studio - how do I disable mouse click for a duration of time?

I Have a button that starts in a rest state, and then after clicking on the button, it animates out. I want to disable the mouse click for around 30 steps after the button has been clicked, otherwise ...
0
votes
0answers
58 views

Scaling issues with mobile devices

Okay, So I know there are many questions about this and I looked around trying to find an issue like mind but I couldn't. So my issue is that I am trying to figure out how to fill the screen with ...
0
votes
2answers
171 views

What is the difference between phy_position_x and x in GameMaker: Studio?

This is not covered anywhere in the documentation that I can find. I am using the physics engine, and the reported phy_position_x and x values are different, such that (phy_position_x, ...
8
votes
6answers
891 views

Can you recommend a good beginners book or project for a young person? [closed]

I'm sorry if this question is a bit subjective but I'm sure you'll understand why. I participate in a volunteer program, Big Brother Big Sister, and my match loves computer games and he'd love to ...
2
votes
2answers
4k views

How do I share my Game Maker games?

I'm using GameMaker Studio and I want to put my game on my website. I need help with saving a game in a exe file or anything that will make my game to open normally. How do I do that?
1
vote
0answers
281 views

In GM Studio, how do I prompt the player for a password?

I could make strings in earlier Game maker versions, but it doesn't work in the Studio version when I try. The code I used: When Left Mouse Clicked on Password Bar: var str; str=get_string("Crack ...
1
vote
1answer
89 views

Applying statements to a single instance in Game Maker?

I'm currently in the process of making a platformer, and am currently in the process of creating "depth" into my game, by making Up/Down-W/S control your depth. (Come closer to screen, go further). ...
4
votes
1answer
4k views

Upload Games to Steam without Greenlight?

I've been working on a little game, (which is nowhere near completion) and wanted to know, that when I'm finished, if I would be able to release it onto Steam without having to get it Greenlit. The ...
1
vote
1answer
144 views

How can I preserve momentum during a jump, but cancel it when a character lands?

I am attempting to code a run key for my platform game in Game Maker. I'm attempting to keep my momentum when I jump, but yet stop moving at a run speed as soon as I hit the ground if Shift has been ...
1
vote
2answers
794 views

Game Maker: Studio - Make objects avoid other instances of same object with A* pathfinding

I have a game where there are multiple enemies who must chase a single player. I have pathfinding set up using the GML A* pathfinding with mp_grid and a path. However, these enemies can walk on top ...
2
votes
3answers
168 views

How to make an object oscillate left and right?

I can't seem to make an object move left and right, back and forth, on room start whilst on solid ground. Codes I used: Step Event: if image_index is greater than 5, then physics_apply_force ...
1
vote
3answers
639 views

How do you properly implement level boundaries in a physics room?

I have an issue with creating a proper boundary in GameMaker Studio when using a physics enabled room. My room has a gravity of 0, as it is in Space. My player object has the default values, but a ...
2
votes
1answer
72 views

Gamemaker Key Press Duration

I am looking for a way to track the duration of a key press in gamemaker. I was looking into alarm functions, but I figured there's a more elegant way. How can I track the duration of a keypress?
1
vote
1answer
3k views

How can I make an enemy to step around solid objects and follow the player at a given distance?

var target_distance = 40; var distance_to_object = 0; target_distance = distance_to_object(objPlayerParent); if ( target_distance >= follow_distance ) { ...
-1
votes
2answers
1k views

Changing a Sprite When Hit in GameMaker

I am making a simple little Galaga style game. I want the objects sprite to change whenever it is hit. For example if a laser hits an alien then the sprite takes 1 out of 4 damage to its health ...
2
votes
1answer
542 views

Game Maker x and y coordinates wrong

I'm making a game which the user can use the arrow keys to scroll left and right to view the map. I had an issue with the health bars of my enemies being drawn way off even though I set them to be ...
1
vote
1answer
69 views

How does one go about offering a mobile game, or offering all in-app purchases to backers?

I am planning on trying to get my android game kickstarted. Of course, it's too early in development, and I will wait on until 60% done to do the kickstarter. Some of the rewards I am hoping to give ...
1
vote
1answer
623 views

Leaving a trail in Game Maker Studio

I'm making a game in Game Maker that involves the player leaving a trail of debris behind them. This trail is permanent and has gameplay implications (for which I'm using a fairly coarse grid to store ...
1
vote
1answer
114 views

How do I draw text once a countdown ends?

I created a countdown in Game Maker using a variable of time. The countdown works properly and is displayed at the proper coordinates. However, when the countdown reaches zero, I want to make the ...
4
votes
3answers
9k views

Game Maker: How do I make a score display move with the view?

I have drawn everything needed to the screen including a HUD for the score, but I have my room set to follow my player: When the camera follows the player, the score HUD stays doesn't scroll with him! ...
0
votes
1answer
2k views

(Game Maker Studio) How do I make a high score system?

For my game, I want a way to make the game remember the top score. I know how to make the game save, I just need a way to save a high score. This is my current system, that has not been working: If ...