Game development software that does not require a high level of programming knowledge.

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8
votes
4answers
21k views

How do I scale up pixel art without blur in GM Studio?

I'm creating a game in Game Maker Studio that uses pixel art. When I launch the game, all scaled-up textures are really blurry. (It doesn't happen to small ones.) For example, this image renders ...
1
vote
0answers
9 views

Trouble With Physics Joints [Gamemaker]

I'm trying to create a series of physics-enabled 'ropes', with hard limits on how far they can swing left or right. They are comprised of an oRopeRoot kinematic physics object, which generates a ...
1
vote
2answers
39 views

Drawing only objects that are currently in viewport [Gamemaker]

Following on from my previous question about optimising large object counts in Gamemaker, I am looking for a method for the solution proposed by liggiorgio. My game has large numbers of small, sprite-...
1
vote
1answer
173 views

game maker place_meeting multiple objects

I am working on a simple game that contains two objects the player and the ground, and I used place_meeting to make the player walk on the ground object and it works fine but when I try to add another ...
3
votes
3answers
387 views

Adding a small slide when player releases left/right key

The aim is for the player object to slow down and stop instead of just stopping dead. The following codes works ok when the player is not jumping, but gets stuck in an object if the player is in the ...
1
vote
6answers
1k views

Collision with 2 of the same objects

I'm looking to make a button that is activated by two of the same objects, but the code I'm using doesn't recognize the second object as a different instance. Not the best explanation but here's the ...
0
votes
0answers
17 views

I can't play longer sounds in game maker 8

im using game maker 8 pro and when i try to to play a longer sound like a minute or so it wont play not even in the sound properties but a short sound like 20 seconds will play id like to know if this ...
1
vote
1answer
20 views

(Gamemaker Studio) How to draw a vector?

Let's say I want to start from the center pixel of a screen of indeterminate size, and I want to be able to draw an arrow from this center pixel to any other pixel. The only way I know how to do that ...
1
vote
4answers
895 views

In Game Maker Studio, how do I make a sound play only once when I jump on a block?

In my Game Maker Studio game, jumping on a musical block should play a note. Currently, if I step on it, the note keeps repeating. How can I avoid that? I only want the note to play once.
1
vote
1answer
37 views

Permanent Adjacency Problem [Gamemaker Studio]

Situation: I started work on a pet project recently. It's a bit like Puzzlecraft, or Bejewled, but slightly different. You click one gem, as we'll call it, and if it's the first in the link, then it's ...
2
votes
4answers
221 views

Lunar Lander calculating gravity, acceleration and collision in GameMaker

I've already asked this on the GameMaker forums but had no response so far. I'm making a little Lunar Lander game as my first foray in to GameMaker, I'm wanting to have the ship land and take off ...
1
vote
1answer
57 views

Why is my variable seems to be non-existent in GameMaker?

I find myself stuck again with a peculiar issue that I don't really understand. I'm currently trying to implement a "weapon" into a shooter game (using it as a learning project), as I was (and still ...
1
vote
1answer
170 views

GameMaker android support

Game-maker asks me to install android sdk api 13 for it to work. I opened the SDK Manager so that I install it, clicked at API 13 and I couldn't be able to click the "install packages" button. I ...
1
vote
3answers
67 views

how to spawn object at tip of rotating object

Engine: Gamemaker Studio I'm learning to code in GML and I am having difficulty in having my bullets be created in the desired position, the front of the object firing them. Here's how it presently ...
2
votes
0answers
47 views

Directional, Smooth scaling

I am fairly new to game maker, and I am trying to create a directional smooth scaling camera. Think Civilization 5's camera, when you zoom the camera, it zooms in towards the mouse, keeping the in-...
1
vote
0answers
36 views

Is it possible to mod a GameMaker game? [closed]

I been google searching on how to mod Game Maker games (Hyper-Light-Drifter to be more specific) but so far everyone says it's impossible to mod the files. The reason I want to do this is I want to ...
1
vote
2answers
164 views

Sound isn't playing in Game Maker Studio when interacting with an object

I'm making a small game in Game Maker Studio. I have a piece of code that moves the player to the next room when he touches obj_star: this works. I have another line that tries to play sound_collect ...
1
vote
1answer
73 views

How can I make my character 'flip' in Game Maker?

I want my character to 'flip' or 'mirror' when I press 'A' or 'S'. Thing is, I've placed the origin everywhere on the character and he seems to only face one direction. Video showing what I see: ...
2
votes
2answers
555 views

Gamemaker Running Animation Flashing, showing single frame, and displaying jump and run sprites at same time

EDIT: I changed the origin of the run sprite to the center, and it is no longer hovering above the jumping sprite. It now flashes in the same location as the run sprite when moving to the side. ...
0
votes
1answer
25 views

In GameMaker how to check if instance is a given object?

Let's say, I have three objects: obj_square, obj_circle and obj_triangle. Instances of all three types of objects exists in the room and call the same script: scr_test. Inside of this script, how ...
1
vote
2answers
26 views

Using angle_difference to calculate shortest turn to target [Gamemaker]

I've tried, but I cannot understand angle_difference. I have an object, oTurretDetTurret, which turns to face its Target, which lies at the angle DirectionOfTarget from it. It does this by updating ...
1
vote
2answers
113 views

Checking 2 instances of the same object in GameMaker

There are 2 blocks. If the player stands on a block, some sound should loop and when he gets off it should stop. Problem is, The game checks both the objects and when player is on 1 block, obviously ...
4
votes
2answers
1k views

Events and objects being skipped in GameMaker

Update: Turns out it's not an issue with this code (or at least not entirely). Somehow the objects I use for keylogging and player automation (basic ai that plays the game) are being 'skipped' or not ...
0
votes
1answer
21 views

A way to create a variable that includes a modifier that should be checked every step [Gamemaker]

I can't tell if I am being stupid, but I am looking for a way in Gamemaker to have a variable include a modifier which has the potential to change every step. This variable is called mTiredness, and ...
1
vote
0answers
47 views

How can I bundle assets into an executable from my game-maker-like editor?

I am attempting to implement a simple "game-maker" solution. I'm working with Visual Stsudio, in C#, using MonoGame. I'd like the games my editor creates to be stand-alone executables, with their art ...
2
votes
1answer
59 views

Game Maker: Is there a faster way to check for collision than this?

There are many objects named obj_Cell and obj_Core in the room, each Core has a number (0 to 10) of Cells that belong to it. Each Cell record its corresponding Core with the variable ID_MyCore, which ...
0
votes
2answers
47 views

How to make the minimap inactive?

I have created a minimap for my top-down Shooter and it is showed on the top-left corner of the window. The problem is that if I press anywhere upon the minimap, its like pressing somewhere on the ...
0
votes
2answers
675 views

How to stop movement when an action key is pressed even if movement key is pressed

I'm making a 2d side-scrolling fighting game in game maker:studio and I want to make a code that when the player attacks he stops moving. I've tried some options: keyboard_check(ord("D")); both ...
-6
votes
1answer
88 views

Lost in Development [closed]

My name is Julian Ngolla. I am a 20 year old biology major who is a junior at Hunter college in NYC. In other words i am constantly busy and am basically broke. Ever since i was a kid me and my ...
1
vote
1answer
86 views

Convert Mouse Coords into Isometric Tile ID

Using GameMaker Language, I'm basing off their Adavnced Examples. How can i convert the current mouse position into a tile position? The mouse coordinates are 0,0 from top-left This is the function ...
1
vote
1answer
76 views

understanding game networking

I have been working on a real-time game, and am closing in on the point where I send and receive data. I have previously accomplished this before with a couple other test games, but I have never ...
1
vote
1answer
52 views

How do I let the an object know where in a matrix it is?

Game Engine: Gamemaker Studio Situation: I want 6 rows of 6 objects, each housed in a cell of a 6x6 matrix. However, this presents the problem of the matrix knowing what's in the cell, but the object ...
0
votes
2answers
60 views

Why doesn't this formula double the value properly?

Making a clicker game: Amount awarded per click not increasing based on how many increasers purchased. I have a few global variables set up. global.ramen_1 = 1 This part says how many ramen ...
1
vote
0answers
28 views

(GameMaker) Smooth scaling and transparency while zooming

My game has a zoom function. There is a man in a spaceship, we can see the interior of the room room from side on as the outside is totally transparent. When I zoom out I want the outside of the ...
1
vote
2answers
70 views

Multithreading/Optimisation for Random Generation in Gamemaker

I have a FurGeneration() script in my game; when run, it randomly generates individual oFur objects in specified areas in the game's single Room. Each has a random depth and one of three sprites, and ...
-3
votes
1answer
29 views

How to fix an alarm event not triggering? [Gamemaker studio]

Object_1's alarm 1 event show_message("alarm triggered"); if (Destroy = true){ instance_destroy(); } Object_trigger's alarm start while (!ds_stack_empty(obj_Handle_Links.Link_Stack)) {...
0
votes
2answers
27 views

How do I optimize checking adjacency within a matrix (including diagonals)? [Gamemaker Studio]

How I was checking adjacency before: if (obj_Handle_Links.Last_Link.Matrix_Location_y = (Matrix_Location_y-1) || obj_Handle_Links.Last_Link.Matrix_Location_y = (Matrix_Location_y+1) ...
1
vote
1answer
42 views

Game Maker - Turn On/Off Sound

What I have I have two rooms: rm_home and rm_options. I have a sound: snd_Bgm. And, I have three objects: obj_bgm, obj_BtnOnClicked, and obj_BtnOffClicked. What I want is very simple Player can ...
0
votes
2answers
35 views

How to Check and Destroy “linked” gems quickly efficiently

Engine: Gamemaker Studio (simplified) Situation: I have a 6x6 board (at this moment) stored in a 2D matrix, a mechanism for linking adjacent squares, similar to Puzzlecraft, and a button that ...
1
vote
2answers
61 views

Is an array in Gamemaker infinitely expandable?

Arrays in Gamemaker Studio seems to not need to have its size be declared, and infact it doesn't seem to be possible to declare a finite array. Instead, it seems it just keeps indexing for each ...
0
votes
0answers
17 views

(Game-Maker GML) Keyword based conversation system with text input box (Ultima 6&7 style)

I would like to create a keyword based conversation system for my game with a text input box (like in Ultima's 6 & 7). For example an NPC may say "I'm going to the CASTLE to the NORTH but I need ...
0
votes
2answers
31 views

Game Maker - Create Instance When Health Is 0

I have five objects: obj_Boss, obj_bossHealth, obj_GameOver, obj_BtnOK, and obj_rec2. This is what I want. When obj_Boss has no more health, obj_GameOver and obj_BtnOK will appear. This is my first ...
0
votes
1answer
21 views

How do I change the sprite used for an object, while the game's running?

Engine Used: Gamemaker Studio I want to be able to swap between two armors on the player character. They've each got their own unique animation / general sprite stuff. How do I "equip" the second ...
0
votes
1answer
22 views

How to assign an instance of an object to an array?

Game Engine: Gamemaker Studio I am making a game similar to bejeweled. I decided to use an array to control everything. Placing instances of objects themselves in to the array seems to be the best ...
0
votes
0answers
52 views

I Need help with Match-3 mechanics in Gamemaker

Engine used: Gamemaker Studio, Professional Edition Note: I just saw a suggestion to use an array/matrix, and that's probably infinitely more useful and easier than what I'm doing right now (free-...
0
votes
1answer
21 views

How to stop reinitialization in Gamemaker Studio

Situation: This is a problem that I don't know if it is actually a problem yet: I've got initialization of variables like food, stamina and so forth, in an object called obj_Global_Variables, on its ...
0
votes
1answer
33 views

Moving Objects Relatively With Their Parent Object [Gamemaker]

I have an object type, oFur, instances of which are generated in a random distribution over the sprite area of a parent object, oFurArea. However, I would like the oFurArea to change its image_xscale ...
-1
votes
1answer
69 views

Using phy_rotation to follow the mouse [Gamemaker]

My oPlayer object (a physics object in Gamemaker) uses the following code to follow the mouse: phy_rotation = point_direction(phy_position_x,phy_position_y,mouse_x,mouse_y) direction = phy_rotation - ...
0
votes
1answer
37 views

In gamemaker studio, how do I make text boxes?

How to make text boxes in gamemaker studio?
3
votes
2answers
143 views

GameMaker : how can i get the instance ID of multiple instance in a radius?

GameMaker and coding noob here, need help on something maybe trivial for some of you. I'm working on the map part of a game. I have a map with spots on it, each spot is an instance of the same object....