Game development software that does not require a high level of programming knowledge. http://www.yoyogames.com/make

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4
votes
2answers
66 views

Displaying smooth borders given a coarse grid-based map

I've been messing around with different algorithms trying to make a grid based map look smooth, I have tested with various shader based methods and wrote a few of my own but none of them look right. ...
2
votes
1answer
58 views

Is There a Way to See Code Inside DnD Actions in Gamemaker Studio?

I'd like to see the script inside the Drag & Drop actions in Gamemaker Studio. I figure it would be one of the easiest ways to learn GML, and generally a great reference, but I haven't come across ...
1
vote
1answer
71 views

Anchoring a sprite to a specific x & y on another, regardless of rotation [Gamemaker]

I have a sprite, sDetritus, with a corresponding object, oDetritus, and an sTurret and oTurret. If I apply no rotation (i.e. changing the image_angle) to oDetritus, I can anchor the oTurret to a ...
1
vote
1answer
156 views

Finding relative x and y value on a sprite [Gamemaker]

I'm having a little conundrum that may just result from a lack of knowledge of Gamemaker's functionality. I've attached two images to aid explanation. I have a sprite of a turret (with a gun ...
4
votes
1answer
473 views

Does each game asset always require a prefix such as 'spr' or 'obj' in their name?

Having started only recently with using GameMaker for game development (keep in mind that this is the first time in a long while that I'm doing something like this, so I'm technically at beginner ...
3
votes
1answer
126 views

How to loop background music through splash screen, main menu, options menu?

I am making a small game to sort of test the waters with Game Maker and I'm trying to have an mp3 play when the splash screen loads - and persist until the game either ends or the game starts (meaning ...
4
votes
1answer
99 views

In Game Maker, how do I make invisible platforms the player can walk on, and reveal with an item?

I'm using Game Maker and looking for help with these: I'd like to have invisible platforms and walkways for the player to move on. I want the platform to be slightly visible in this option so the ...
1
vote
1answer
59 views

Spawning Object 1 Within Object 2's Collision Box [Gamemaker]

I was wondering if any of you could help me with a specific Gamemaker question. Am using Gamemaker Studio. I have an object (oSpecialSolid) which rotates and moves across my level. At random ...
0
votes
2answers
528 views

In Game Maker Studio, how do I make a sound play only once when I jump on a block?

In my Game Maker Studio game, jumping on a musical block should play a note. Currently, if I step on it, the note keeps repeating. How can I avoid that? I only want the note to play once.
1
vote
2answers
354 views

How to stop movement when an action key is pressed even if movement key is pressed

I'm making a 2d side-scrolling fighting game in game maker:studio and I want to make a code that when the player attacks he stops moving. I've tried some options: keyboard_check(ord("D")); both ...
2
votes
1answer
169 views

GameMaker: Studio - Slow down calculations

I currently have an orbital simulator, with a brilliant answer in another Game Development question here, and would like to know how to slow down the calculations of Game Maker, to be able to do more ...
3
votes
0answers
141 views

Learning Curve of GameMaker and its limits [closed]

I am a Data Scientist and the last couple of years, I work also as a Game Designer (not Game Development). I have not thought to create a game by myself, up to now. As a DS, I know programming, but I ...
2
votes
1answer
127 views

Can you have an embedded browser in Gamemaker:Studio

I am trying to make a sort of browser in gamemaker and I wanted to know how to embed a browser within a game. Are there any extensions I need to download?
1
vote
2answers
97 views

Checking 2 instances of the same object in GameMaker

There are 2 blocks. If the player stands on a block, some sound should loop and when he gets off it should stop. Problem is, The game checks both the objects and when player is on 1 block, obviously ...
1
vote
2answers
133 views

Sound isnt playing in Game Maker Studio when interacting with object

Im making a small game in Game Maker Studio. I have a piece of code that moves the player to the next room when he touches obj_star: this works. I have another line that tries to play sound_collect ...
1
vote
0answers
51 views

Grid Based AI Pathfinding [duplicate]

I'm creating a top-down RPG and I have the movement system set up for the player character - it is alike to Pokemon in the movement sense in that it looks smooth but it is aligned to a grid. Since I ...
2
votes
1answer
183 views

Gamemaker - Change the fired bullets' direction using objects as guide

So I am trying to create a shooting-ship-puzzle game at sea on gamemaker. There is a playership that must shoot the enemy ships using only the available "whirlpools". There are many whirlpools in the ...
1
vote
0answers
120 views

Animation won't play unless movement key is held down

In Game Maker I am creating a 2D RPG and combat is a part of it. I have some animations that will play when the left or right mouse button is pressed (Depending on if you want ranged or melee attacks) ...
3
votes
2answers
158 views

Game maker else checks all ifs?

I have a list of if functions (checking if various spots in the room are empty) in one event. I want to check them ALL with an else statement (if none of the spots are cleared), and display a message. ...
1
vote
1answer
88 views

Better way to find all sprites that would overlap with other sprite

first question on this site :-) I'm not really sure that the title is very clear so feel free to edit/suggest a better one. I have a piece of Game Maker code which works, but feels like a bit of a ...
-2
votes
1answer
248 views

How can I check if a variable is relative to a number?

I would like to know how to check if a variable is relative to a number in Game Maker. An Example would be: if variablex += 1 { DOTHIS } However this is not possible in Game Maker so I was ...
1
vote
1answer
510 views

Only allow a certain amount of the same instance in Game Maker

I am creating a simple jump n' run game. For some reason my game sometimes spawns two of the same enemy ontop of each other. So you can't tell there is two of him until he uses his attack where he ...
1
vote
1answer
3k views

How would I make a bullet shoot from my player to my mouse.

So far I've created an object called obj_mouse. And my plan is whenever the player left clicks, it spawns a bullet from him toward where ever the mouse is pointing. I've got the concept down, but I'm ...
1
vote
1answer
61 views

Why don't I have some settings in GameMaker?

I recently bought GameMaker for Mac, however upon watching a few GameMaker videos I've realized that I don't have all options available. For example, in "Sound Properties" in other videos people ...
2
votes
1answer
321 views

Why does my character stop a little before landing on the ground?

I made a little game with side-scrolling and a box (the player) jumping across the level. The simple physics are almost done, but I have two problem with the way things behave: On landing, the box ...
2
votes
1answer
193 views

Pixelated Text in Game Maker

Is there a way to make the text look smoother and less pixelated? It bothers me.
2
votes
1answer
654 views

How to stop a running timeline in GameMaker Studio?

I am creating a game using GameMaker Studio and I need to stop a timeline that is in progress. How can I approach that with GML code?
2
votes
1answer
455 views

Game Maker Studio - how do I disable mouse click for a duration of time?

I Have a button that starts in a rest state, and then after clicking on the button, it animates out. I want to disable the mouse click for around 30 steps after the button has been clicked, otherwise ...
1
vote
6answers
860 views

Collision with 2 of the same objects

I'm looking to make a button that is activated by two of the same objects, but the code I'm using doesn't recognize the second object as a different instance. Not the best explanation but here's the ...
3
votes
3answers
825 views

In GameMaker Studio, how can I make an auto-updater for my game?

I would like to let players update their copy of my game by clicking a button, which would: Check for updates Download the update Prompt the user to restart the game I want to do this because my ...
0
votes
2answers
573 views

What is the difference between phy_position_x and x in GameMaker: Studio?

This is not covered anywhere in the documentation that I can find. I am using the physics engine, and the reported phy_position_x and x values are different, such that (phy_position_x, ...
2
votes
1answer
851 views

How to make inventory pause screens in Gamemaker?

I'm making a game in Game Maker, and I want to know how to make it so you can pause into an inventory screen and then go back to the same position you were in (also the same room) after you press a ...
3
votes
2answers
1k views

How can I implement simple object orbits in Game Maker?

I've seen a lot of tutorials for things like "fixed circular orbit" and "elliptical orbits" which end up never been what I actually want. I have two objects: oPlayer, and oPlanet. I am trying to ...
2
votes
1answer
215 views

In Game Maker, how do I draw a surface?

I'm trying to draw a surface in black in Game Maker. This is the code: //Create event surf = surface_create(room_width, room_height); //Draw event surface_set_target(surf); draw_clear_alpha(c_black, ...
1
vote
1answer
174 views

Applying statements to a single instance in Game Maker?

I'm currently in the process of making a platformer, and am currently in the process of creating "depth" into my game, by making Up/Down-W/S control your depth. (Come closer to screen, go further). ...
1
vote
0answers
69 views

Scaling issues with mobile devices

Okay, So I know there are many questions about this and I looked around trying to find an issue like mind but I couldn't. So my issue is that I am trying to figure out how to fill the screen with ...
6
votes
1answer
10k views

Upload Games to Steam without Greenlight?

I've been working on a little game, (which is nowhere near completion) and wanted to know, that when I'm finished, if I would be able to release it onto Steam without having to get it Greenlit. The ...
2
votes
2answers
483 views

Gamemaker Running Animation Flashing, showing single frame, and displaying jump and run sprites at same time

EDIT: I changed the origin of the run sprite to the center, and it is no longer hovering above the jumping sprite. It now flashes in the same location as the run sprite when moving to the side. ...
2
votes
1answer
267 views

How can I preserve momentum during a jump, but cancel it when a character lands?

I am attempting to code a run key for my platform game in Game Maker. I'm attempting to keep my momentum when I jump, but yet stop moving at a run speed as soon as I hit the ground if Shift has been ...
2
votes
0answers
691 views

In GM Studio, how do I prompt the player for a password?

I could make strings in earlier Game maker versions, but it doesn't work in the Studio version when I try. The code I used: When Left Mouse Clicked on Password Bar: var str; str=get_string("Crack ...
3
votes
3answers
365 views

How to make an object oscillate left and right?

I can't seem to make an object move left and right, back and forth, on room start whilst on solid ground. Codes I used: Step Event: if image_index is greater than 5, then physics_apply_force ...
3
votes
1answer
133 views

Gamemaker Key Press Duration

I am looking for a way to track the duration of a key press in gamemaker. I was looking into alarm functions, but I figured there's a more elegant way. How can I track the duration of a keypress?
3
votes
1answer
1k views

Game Maker x and y coordinates wrong

I'm making a game which the user can use the arrow keys to scroll left and right to view the map. I had an issue with the health bars of my enemies being drawn way off even though I set them to be ...
2
votes
3answers
1k views

Game Maker: Studio - Make objects avoid other instances of same object with A* pathfinding

I have a game where there are multiple enemies who must chase a single player. I have pathfinding set up using the GML A* pathfinding with mp_grid and a path. However, these enemies can walk on top ...
3
votes
2answers
475 views

Changing direction after collision

In the first tutorial for GameMaker (catch the clown), I want to set the direction of the clown after the collision with the wall. I want to do it by pressing the wall object with the mouse (before ...
1
vote
1answer
3k views

(Game Maker Studio) How do I make a high score system?

For my game, I want a way to make the game remember the top score. I know how to make the game save, I just need a way to save a high score. This is my current system, that has not been working: If ...
1
vote
1answer
881 views

Gamemaker vs Unity2d - Speed of Development [closed]

I know coding, so programming is not a problem Money is not a problem at all, I can get both GameMaker Master Collection and Unity Pro I want to make a 2d game. So which one is better for speed of ...
2
votes
3answers
1k views

How do you properly implement level boundaries in a physics room?

I have an issue with creating a proper boundary in GameMaker Studio when using a physics enabled room. My room has a gravity of 0, as it is in Space. My player object has the default values, but a ...
1
vote
1answer
3k views

Is game maker studio actually flexible enough to cater to an avid programmer? [closed]

After I got burned by RPGMaker which seemed fine what with the semi-open Ruby-like engine until you encountered some nasty surprises like the draconian resolution limitations etc., I've become more ...
2
votes
3answers
330 views

Adding a small slide when player releases left/right key

The aim is for the player object to slow down and stop instead of just stopping dead. The following codes works ok when the player is not jumping, but gets stuck in an object if the player is in the ...