I have 2 to 3 clients, that can exchange messages through Apple Game Center. The only synchronization I need is: start the game at the same moment. I guess this involves clock synchronization. How ...
i'm doing a fast paced physics game that is a table hockey. With two mallets and one puck. The game runs on iphone / ipad and i'm doing the multiplayer part through GameCenter. This is how the ...
I'm adding multiplayer to an iPhone game that we have in our company. It's a sort of 'table hockey' game, with a puck and two mallets. It's a pretty fast game, so I need a smooth experience at both ...
I only have experience in physics-based games in cocos2d. I want to develop a turn-based game in Cocoa Touch (iOS). Two players will play this game on different devices which connect via Bluetooth or ...