The tag has no wiki summary.

learn more… | top users | synonyms

1
vote
2answers
55 views

C# comparing alot of elements

Im making a small game in Unity(using c#) basicly what I have there is each player chooses one Damage Spell or one Shield Spell.and the thing is that the number of combinations is huge. like 100 ...
0
votes
0answers
9 views

Using coordinates of a Face Cam in a 2D Game over the in game player object [on hold]

I am sorry to post this like a n00b, but i have no other idea who to ask. I am simply trying to add my face (in a stream) on top of a character in a video game. IE my head on his head. The game is ...
7
votes
2answers
929 views

Pausing the game inside the game loop

Inside the game loop, the game is paused by pressing P, meaning that the game loop does not run anymore. Problem is that after this loop is halted, P cannot be pressed again to resume the loop, since ...
0
votes
0answers
47 views

C++ or C# for 2D Game Development [closed]

I am a python programmer since two years and I wanted to delvelop a REAL game now. So I decided to choose between C++ and C#. I should also mention that I mainly want to program games compatible on ...
-3
votes
0answers
60 views

How to make monster a collection system? [closed]

How to make monster collection system like this?: and Can you recommend any useful design pattern or examples?
0
votes
1answer
37 views

Solitaire Game: Transferring Cards Design in C++

So, I'm working on a Solitaire game. I already created a the classes: Card, Pile, Stock. Each work as expected on it's own. My question is: What possible design for managing moving card(s) between the ...
0
votes
0answers
19 views

SAT MTV collision resolution jittering [closed]

Edit: I have updated my approach a bit, but now the problem is that if i'm outside a wall i stick to it, basically i get the Desired vector of motion and move there. Also how would i adapt this ...
0
votes
2answers
33 views

Ball oblique impact physic in Java?

I know Q3 + Q4 = 90 I searched internet and many physic topics, but not found how to calculate this values in Java? (I found V3 and V4 but not found Q3 and Q4) So how can i calculate V3, V4, ...
0
votes
1answer
84 views

What degree do you need to become a game designer,programmer,developer.etc [closed]

I was wintering what degree do you need in order to become a game designer,programmer or developer. P.S i mean people who work for companies such as riot or ubisoft,etc
0
votes
2answers
69 views

Help on transition from one position to another

I'm pretty sure I'm over thinking stuff, but I can't seem to figure this out. I want to move the object from one location to another. Here's what I got. I searched this up earlier here, and I found ...
0
votes
1answer
24 views

XNA C# Texture Atlases

Fairly new to XNA and not an expert on C# either. So I was following a tutorial, specifically this one http://rbwhitaker.wikidot.com/texture-atlases-1, and there is a bit of code I am unfamiliar with. ...
1
vote
1answer
61 views

Why the size of my game increased on deploying it to Android using Unity3D?

When I deployed the game to 'Web Player', it's size was just 2.4 MB but when I deployed it to 'Android', it's size got increased to 38 MB. Why this happened? Please answer this, I can't provide any ...
0
votes
1answer
59 views

Where in old code would you know what to include to compile the complete program? [closed]

I got the source code to a couple of outdated games that I was trying to either clean up, or use the tools they did to create a new game from the same engine. I am just not quite sure about how to ...
0
votes
1answer
48 views

Backgrounds for a game [duplicate]

I am writing a 2d game, I have designed the characters but I would need backgrounds, i'm looking free cavern backgrounds for a free game, advice ? thanks in advance
1
vote
1answer
29 views

Unity free look camera on two axes. How do I do it?

I'm new to Unity and c# but have programming experience... I have a a simple "game" in Unity that shows one sphere orbiting another. How do I allow the camera to be moved by the user in a "free ...
0
votes
0answers
16 views

Libgdx - How to change GestureListener pan finger sensibility?

I implemented GestureListener in my Overlap2dStage to pan the camera when the player drags its finger over the screen. But I also have some actors that extend InputAdapter to detect when the user ...
1
vote
0answers
33 views

OpenGL enabled Java game not detected by Fraps

Recently I found out that I could enable OpenGL hardware acceleration in my java game with the line System.setProperty("sun.java2d.opengl", "True"); Initial tests showed a big boost in performance. ...
1
vote
1answer
51 views

DirectX 11 - Get the world matrix of my camera

I'm relatively new to the world of 3D games programming and I am not sure if I am understanding some key concepts correctly. Right now I have created a sphere that is 2.0f in radius which surround ...
0
votes
0answers
9 views

How to handle game widget destruction as a result of an event?

I have a simple hierarchy of containers and widgets like buttons, line edits and labels. Every node in this hierarchy is a Widget, specialized with a subclass to make custom behaviors for each type of ...