Tagged Questions
0
votes
1answer
154 views
Implementing a FSM with ActionScript 2 without using classes?
I have seen several references of A.I. and FSM,
but sadly I still can't understand the point of an FSM in AS2.0.
Is it a must to create a class for each state?
I have a game-project which also it has ...
9
votes
3answers
2k views
How to wire finite state machine into component-based architecture?
State machines seem to cause harmful dependencies in component-based architectures.
How, specifically, is communication handled between a state machine and the components that carry out state-related ...
4
votes
2answers
2k views
finite state machine used in mario like platform game
I don't understand how to use a finite state machine with the entity controlled by the player.
For example I have a Mario style game (2d platform). I can jump, run, walk, take damage, swim, etc. So ...