Tagged Questions
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Implementing a FSM with ActionScript 2 without using classes?
I have seen several references of A.I. and FSM,
but sadly I still can't understand the point of an FSM in AS2.0.
Is it a must to create a class for each state?
I have a game-project which also it has ...
0
votes
1answer
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Basic AI FSM - Handling state transition
I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start.
My vision on implementing this would be to have a basic ...