I'm having some problems with my Frustum Culling and I want to debug it, so I'm trying to render it's planes, to see exatly the Frustum. But I'm using the Clip Coordinates to do the culling (like ...
I'm adding frustum culling into my game engine, but I have some design issues regarding the frustum and the cameras. Should the frustum be a member of the camera, or vice versa ? Should a camera be ...