0
votes
2answers
166 views

What java library/framework for a game with baldurs gate like grapics? [closed]

I really would like to create my own small rpg. It could probably look as simple like baldurs gate. So without fancy 3D stuff. As language I want to use java (or scala, I thinking about it - the good ...
3
votes
2answers
376 views

Is there a library or a framework that handles networking in an RTS?

I'm aiming for making a(n) RTS game with networking so instead of doing tedious stuff like networking I wonder if there is a library/framework that will save me the effort. I intend to make that game ...
6
votes
7answers
927 views

Need 3D RPG development library/framework recommendations

I’m currently planning to develop an RPG. It will be a project I do in my free time. No pres-sure behind it. I’ll probably be doing it together with a friend and it’s just supposed to be a fun ...
6
votes
6answers
594 views

“Model Driven” Game Prototyping

Are there any known libs / frameworks / systems allowing to prototype a game based on a defined "model" of the game mechanics? Think all those match 3 games, i'm looking for "something" allowing to ...
8
votes
6answers
1k views

Game Engine framework or library

I'm on the planning stages for an internal game engine I am about to start creating, which will be used for all my games going forward. But I'm struggling a bit with how it should be built. The ...
6
votes
3answers
193 views

What middle tier and backend libraries exist for handling player matching and out of game information?

Are there any libraries or frameworks readily available that handle player metrics, rankings, matching, tournaments, etc? Anything for managing the player community? (Please don't say DotNetNuke)