What API or framework does the major 3D games used for their interface and window? Do the Windows-targeted games simply use Win API for their interfaces, and OpenGL / DirectX for the graphics? Or is ...
I currently intend to use SFML for my next game project. I'll need a substantial GUI though (RPG/strategy-type) so I'll either have to implement my own or try to find an appropriate third party ...
Following on from the aspect ratios question, I'm interested to hear what other people are using when working on 2D UI systems (most likely their own home-grown solutions). Specifically, how do you ...