I started over 50 FPS on the iPhone, but now I'm bellow 30 PFS, I've seen most iPhone games clamped to either 60 or 30 FPS, even when 24 or less would give the illusion of movement. I've concidered ...
I am trying to track the frame rate when performaing certain actions on my mobile device. Scenario: I open my game via the device browser and run through specific actions. Preferably would like the ...
Every 5-10 minutes there's a noticeable frame-rate hiccup in my game. Other than that my game runs very smoothly - again it's just one quick little jump every 5-10 minutes. Is this something I need to ...
Does anyone the GL frame rate for iPad and iPhone 4 under the follow conditions: Unlit Non supersampled GLSL texture mapped with two textures. Single quad, 4 vertices Thanks, Doug