Tagged Questions
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How to Handle frame rates and synchronizing screen repaints
I would first off say sorry if the title is worded incorrectly.
Okay now let me give the scenario
I'm creating a 2 player fighting game, An average battle will include a Map (moving/still) and 2 ...
-2
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2answers
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Can it be considered that a frame-dependent crosshair is a flaw?
I still play counter strike 1.6/CSS these days, and as you know, when shots are fired, the crosshair expands.
When the frame rate drops, this crosshair animation is also affected by the frame rate.
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