# Tagged Questions

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15 views

### How to balance combat related formulas in automatic fight games? [closed]

We published an auto-fighting RPG-like game in local store but I can't balance and polish the formulas which I've used for combat system. Each unit has three attributes ( Strength,Agility,Charisma) ...
772 views

### What kind of gaming experiences does hiding game play stats and formulas cultivate?

There are varying degrees of providing players with information on their characters abilities - including but not limited to showing players their character's stats and how they tie into formulas such ...
130 views

### Balancing Attack to Defense in a text based RPG

I understand that there is no correct or incorrect way of doing this, and its all down to a matter of trial and error in terms of perfecting the system. What I am after is some advice or even get ...
273 views

### How can I calculate “All squares within R” in a natural looking manner?

I'm working with a square grid, and I have a couple of effects that target all squares within R; in other words, a circular (or spherical) effect. But, circles being, well, circular, and squares ...
125 views

### How to figure out a users earnt exp based upon calculating the difference by user and player by x?

How would I figure out a users earnt EXP based upon calculating the difference by user and player by x using this format? If the user is 60 levels less than me, I would get 0 exp (as that's just ...
303 views

### How can I control how quickly a character levels up in an RPG? [duplicate]

I am working on an RPG and I've mostly followed formulas from the Dragon Quest series and they've all been fairly simple. (For example, dmg = (Attack/2 - Defense/4), where Attack is Weapon Power+STR.) ...
1k views

### RPG Logarithmic leveling formula?

I'm working on a RPG game, however, I am not the amazing person at math that I wish I was, although someone suggested a logarithmic equation would work well. My current idea is for this: You start ...
512 views

### RPG Chance to Dodge formula

A friend and I are trying to develop a “chance to dodge” formula that will scale from level 1-1000. I would like to see if one formula can be utilized, using a difference ratio between Character A’s ...
2k views

### Procedural Generation of Galaxy

I'd like to generate galaxy using seed , with shape changing a bit and positioning X number of stars. I'd like to make it realistic (as possible). But i have absolutely no idea how i should do that. ...
654 views

### Formula for three competing heroes, each has one they can beat and one they're beaten by

I am trying to design a game for a project I have, The main idea is: 3 Types of heroes 3 Stats per hero There are no levels involved so the differences must be located on stats. Fight logic - The ...
333 views

### How to get distance from point to line with distinction between side of line?

I'm making a 2d racing game. I'm taking the nice standard approach of having a set of points defining the center of the track and detecting whether the car is off the track by detecting its distance ...
444 views

### Calculating an experience formula

I'm having trouble working out a formula using this experience curve to get the total exp after each level. I bet its easy and im just over thinking it. maxlvl = 10; increment = 28; baseexp = 100; ...
8k views

### How to create adjustable formula for RPG level up requirements?

I'm trying to create a formula that can be modified simply by changing two values: number_of_levels, and last_level_experience. This is to enable people modding the game to change the levelling ...
424 views

### Where will my character stop?

Many years ago I coded some AI for a budget pseudo-3d game. There was one calculation which I never really figured out the best way to do, and that was calculating where the enemy would end up if it ...