Tagged Questions
2
votes
1answer
63 views
Include a custom font when publishing in Visual Studio XNA
I have a custom font called "Gold Box Games" that I want to use in a game I'm making. I have the font installed on my computer and it works just fine in the program when I run it in test. However, ...
1
vote
3answers
262 views
How do I enlarge a SpriteFont without it becoming blurry?
How do I make spritefonts not blurry when I make them bigger? I have searched Google and haven't found any useful answer.
7
votes
2answers
473 views
How to deal with variable size font in XNA 4.0
After searching for a while, I found no way to draw vector/scalable fonts in XNA 4.0 (which would be perfect...) and I am currently in a bind about how to render fonts for my game.
In the game I use ...