Flixel is a free game library for ActionScript, created by Adam Atomic. It has been used for many great games, such as Canabalt and Hello Worlds.

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210 views

FlxG.overlap() won't work

I need a collision detection that has no physics and it's FlxG.overlap(), right? But why it doesn't work? FlxG.collide() works for me but.. how can I remove the physics when I hit the monster with a ...
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1answer
189 views

How can I spawn a sprite based on a condition after the game starts?

How do I spawn a sprite anytime later in the game when the game starts? I'm using FlashDevelop with Flixel. I did try it in override public function create(): void. It works only in the beginning. I ...
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1answer
116 views

2d Isometric sorting for multi-tile objects

The sorting that i have now works only for 1 tile of space, but the problem started when i created a object that is multi tile for example bed in this picture occupies 1x2 tiles, and the sorting ...
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1answer
126 views

FLIXEL: hexagonal tiles not seamlessly tiling with each other

I'm making a hex grid for our project using as3. I wonder why my hex grid isn't tiling properly. Running my code within Flash CS6 produces seamless tiling but on FlashDevelop it looks like this ...
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0answers
192 views

How do I make a custom tileset for Flixel that supports autotiling?

I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
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0answers
16 views

Flixel FollowPath problems

So I have recently been using flixel for a while, but this is the first time I have tried to use the pathfinding functions. While this seems pretty straight forward, I am having a issue with it. I am ...
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0answers
47 views

Switch fullscreen resolution at game launch with Adobe AIR

I have a game built in AS3/Flixel that is turned into an executable with Adobe AIR. What's the best way to allow multiple fullscreen resolutions? We have already made the game work for multiple ...