Flixel is a free game library for ActionScript, created by Adam Atomic. It has been used for many great games, such as Canabalt and Hello Worlds.

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How can I spawn a sprite based on a condition after the game starts?

How do I spawn a sprite anytime later in the game when the game starts? I'm using FlashDevelop with Flixel. I did try it in override public function create(): void. It works only in the beginning. I ...
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FLIXEL: hexagonal tiles not seamlessly tiling with each other

I'm making a hex grid for our project using as3. I wonder why my hex grid isn't tiling properly. Running my code within Flash CS6 produces seamless tiling http://i.imgur.com/FJ4zlMH.png but on ...
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140 views

FlxG.overlap() won't work

I need a collision detection that has no physics and it's FlxG.overlap(), right? But why it doesn't work? FlxG.collide() works for me but.. how can I remove the physics when I hit the monster with a ...
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154 views

How do I make a custom tileset for Flixel that supports autotiling?

I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
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Getting nearby entities with flixel-gdx

What's the easiest (while at least somewhat efficient) way to get FlxObjects within a certain range of a point or other FlxObject? e.g. I'm a monster NPC, are there any units within range I should ...
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Flixel Game Over Screen

I am new to game development but familiar with programming languages. I have started using Flixel and have a working Breakout game with score and lives. I am just stuck on how I can create a new ...