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Use of FlxG.camera.follow to follow a character vertically
I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
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FlxSprite ignore camera follow in flixel
I am using flixel v2.5 and am using FlxG.camera.follow to get the camera to follow the player. I have a background FlxSprite that I don't want to move with the camera. Is there a way I can set this ...