Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

learn more… | top users | synonyms

0
votes
2answers
47 views

How can I save a global high score for all players in AS3?

I am developing a game in which I want to make a scoring system where the global high score is stored and shared by all players. I am using Flash and ActionScript 3. Until now I've used ...
0
votes
2answers
274 views

Make a lives display in HUD, Flash AS3 (not text!)

I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, ...
1
vote
1answer
138 views

Fixed timestep with interpolation in AS3

I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up ...
0
votes
1answer
179 views

Rotating an object about a point (2D) using box2d

i just started developing using box2d on flixel and i realise the pivot point of the rotation of an object in box2d is set to the center of an object. i had read on forums and i found out that ...
3
votes
0answers
324 views

How is Ping-Ponging done in Stage3D & AGAL (Flash Player 11)

Does anyone know how to create a Texture feedback effect in Stage3D / AGAL? I've just found the term "ping-ponging" in some GPU wikipage, hopefully I'm using it in the right place! I'll share with ...
2
votes
0answers
153 views

Away3D & Directional Light w/ Rotating Meshes

This is likely a stupid error but I can't seem to find what I've done wrong. I've got a simple scene with 10 cylinders rotating at a default speed. If I grab one of these cylinders I can rotate it ...
1
vote
0answers
141 views

How do I make a custom tileset for Flixel that supports autotiling?

I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
1
vote
0answers
280 views

Mochi Media leaderboards with Facebook integrated?

I have been reading about Mochi Media, and I was checking the games leaderboards. Does someone knows how to achieve this kind of leaderboard? Which is quite different than the default leadeboard ...
0
votes
0answers
9 views

Controller support in a desktop native captive runtime Flash game?

I have a game running as a .SWF and an .AIR (using FlashPlayer 11.8) that uses the GameInput API provided by Adobe. I used the ADT packaging tools to create a captive runtime package so players don't ...
0
votes
0answers
115 views

Big game in Flash - how to create levels structure

I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...
0
votes
0answers
98 views

How to find correct offset to adjust sprite to the position of box2D body after rotation

I am trying to implement phsyics with the as3 box2d port. I currently have a b2body for each of some certain sprites in my game and I am able to update the sprite's positions correctly from the ...
0
votes
0answers
53 views

how to effectiently manage flash (mobile) game structure?

my team and I are building an android game using flash cs6.. 16 levels are done so far but we are still optimizing the game (specially the structure). our game is currently structured like shown in ...
0
votes
0answers
117 views

Flash CS6 Spritesheets and XNA

So new with Adobe Flash CS6 comes the new Feature to export Movie Clips as a Spritesheet which seems very nice! I have a few questions to CS6: http://imgur.com/enllkyL Its nifty but it lost its "up ...