Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.
2
votes
2answers
110 views
What needs to be done to port a Windows Flash game to Android?
My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future).
It's acceptable to rewrite the Flash part of ...
2
votes
1answer
690 views
UDK HUD problem
I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap.
I've added this code to the main hud.swf:
var DcompassContainer:MovieClip = ...
0
votes
1answer
93 views
How to check the device type using Adobe AIR for iOS
How do I check what kind of device the user is running my Adobe AIR app on?
Example: if(device == ipad3) { stagestuff.width = 300; }
0
votes
1answer
65 views
Coordinates user taps
I am using e.stageX and e.stageY to locate the user tap, only I have a vcam that constantly changes the view, until eventually off the stage. Is there another way to do this? Like e.SomeMovieclip.x ...
0
votes
1answer
154 views
Stage3D: Camera pans the whole screen
I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
4
votes
0answers
217 views
FlashPunk + Flashdevelop - How to use sponsor provided preloader
I have developed a flash game using FlashPunk (on FlashDevelop). And now that I am trying to add a sponsor preloader and splashscreen to my game, I realize the flashpunk forums are down, and have been ...
3
votes
0answers
248 views
How is Ping-Ponging done in Stage3D & AGAL (Flash Player 11)
Does anyone know how to create a Texture feedback effect in Stage3D / AGAL?
I've just found the term "ping-ponging" in some GPU wikipage, hopefully I'm using it in the right place!
I'll share with ...
2
votes
0answers
237 views
UI Automation for Flash Games
has anyone used or heard of a good selenium-like toolset for doing automated UI testing with Flash? I would ideally like to have the ability to record and playback events against my game and integrate ...
1
vote
0answers
65 views
How do I make a custom tileset for Flixel that supports autotiling?
I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
1
vote
0answers
110 views
Flick Kick like game with box2d and flash as3
What would be the best approach for creating a game like flick kick with box2d and AS3?.
To make my self more clear, what i would like to do is to use the physics of box2d in the z-axis, i know that ...
1
vote
0answers
238 views
Box2D Bicycle Wheels Motor Problem - Flash 2.1a
I have made a bicycle with Box2D using several polygons for the frame at different angles connected using weld joints, and I have revolute joints on the wheels with a motor.
I have made some basic ...
1
vote
0answers
154 views
Mochi Media leaderboards with Facebook integrated?
I have been reading about Mochi Media, and I was checking the games leaderboards. Does someone knows how to achieve this kind of leaderboard?
Which is quite different than the default leadeboard ...
0
votes
0answers
20 views
Adobe Air Mobile AS3 app: challenges and how to overcome them?
I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android.
Some questions I'd like to ask:
Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in ...
0
votes
0answers
51 views
Flash CS6 Spritesheets and XNA
So new with Adobe Flash CS6 comes the new Feature to export Movie Clips as a Spritesheet which seems very nice!
I have a few questions to CS6:
http://imgur.com/enllkyL
Its nifty but it lost its "up ...
0
votes
0answers
36 views
Are Flash AMF calls blocking on AS3 client side?
Are Flash AMF calls blocking on AS3 client side i.e. Do they block the client till the response is returned from the server side? What is the underlying transport protocol used for AMF, If it is HTTP ...
0
votes
0answers
49 views
Make colour change depending on time
I'm making a Flash game (ActionScript 3) and for dynamics I'd like to make the background change colour depending on the clients' time of day.
I have a rough idea on how I want to do this,
At ...
0
votes
0answers
20 views
Virtual Camera preventing correct use of Touch Events
http://www.youtube.com/embed/jkk0k6HvDa4
How come when I try to use e.stageX and e.stageY the virtual camera messes the coordinates up? (watch video)
0
votes
0answers
149 views
ActionScript 2.0 - Correct Top Obstacle Collision
I am making a super mario game in flash. I just started working on the collision but I met a problem whenever I step on the top corner of my wal. In super mario, when you step on the blocks, you will ...
0
votes
0answers
151 views
Smudge and Erase Image using Flash and AS3
I am developing an app where in I have to smudge and erase a portion of the image which is loaded on stage.
The logic I am using is adding two Images on stage one above the other.
I am able to ...
0
votes
0answers
319 views
Socket.io v.9 with Actionscript
I'm attempting to develop an online multiplayer game using Node.js for the server and Flash to display the client.
I've been reading up a bit and have found quite a few recommendations for the ...
0
votes
0answers
291 views
RTS-style fog of war woes
So I'm trying to make an RTS-style line of sight fog of war style engine for my grid based game. Currently I am getting a set of vertices by raycasting in 360 degree. Then I use that list of vertices ...
0
votes
0answers
45 views
Randomly distributed objects/movieclips
Does anyone have an idea on how to randomly distribute movie clips in Flash as2, using attachMovie method? that should represent "enemies" in game im working on...
0
votes
0answers
133 views
How to set the registration point in the Flash CS6 Spritesheet export function?
I am trying to adjust the Spritesheet exported JSON file so I can import the sprites with their position at their registration point, this is how I export it now:
function frameExport(frame)
{
var ...
0
votes
0answers
373 views
Fastest way to render 2D shapes on Android OS phones
I'm building a game for Android using Adobe Flash/AIR. The problem is that my game consists of a lot of 2D vector graphics that change every frame, and so cannot be cached as bitmaps. As a result, ...
0
votes
0answers
299 views
Exporting SWF With Transparent Background For Scaleform/UDK
After looking all over in the UDN and forums I have yet to find a solution for this:
I am currently using Flash CS3 and Actionscript 2.0 to build my scaleform menus and I can use them in the UDK. For ...
