Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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2
votes
1answer
325 views

Fixed timestep with interpolation in AS3

I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up ...
1
vote
1answer
52 views

Flash animation or Sprite sheet animation good for Unity mobile games

I would like to develop dress-up and cooking kind of games. So it needs lots of animations. Our designers done the animations in the lash. I found the plugins callued GAF and UniSWF to convert flash ...
1
vote
1answer
283 views

Accessing a C++-based optimization library in FlashPunk

Some time ago I launched my FlashPunk primer, an adaption of Asteroids, which mainly served as a basis for trying out a simple optimization algorithm. Now I'm planning to take this concept a level ...
0
votes
1answer
28 views

AC3 FlashPunk Console doesn't show anything

I am making my project using flashpunk , I knew that it has a good console gui to give feed about states of the game , however when I tried making it appear with the FP.console.enable() method it ...
3
votes
0answers
391 views

How is Ping-Ponging done in Stage3D & AGAL (Flash Player 11)

Does anyone know how to create a Texture feedback effect in Stage3D / AGAL? I've just found the term "ping-ponging" in some GPU wikipage, hopefully I'm using it in the right place! I'll share with ...
1
vote
0answers
21 views

Host Migration (P2P) with RTMFP and AS3

I was wondering if this is a possibility with RTMFP since it acts like UDP/P2P.. Host Migration Player A starts and host a game.. Player B and C connects.. Player A quits.. Player B is now ...
1
vote
0answers
44 views

How to create animations for a game like Creative kill chamber?

Lately, I have been playing Creative kill chamber game (https://www.youtube.com/watch?v=SW6PyOy34fY). This game is a flash game where gameplay is "hardcoded". I mean, it is a game where player can ...
1
vote
0answers
142 views

How do I create this type of mixed 2D/3D character model?

I'm interested in how this little Lively Hamster Flash game's character is modelled and animated. The head seems 3D. The back always shows a black outline, so I assume it is 2D. Is this a ...
1
vote
0answers
117 views

How do I pause and resume a game in ActionScript 2?

I'm making a game where the player must avoid random falling objects. I dont know how to implement pausing. I've been stuck on this for 2 days! I tried using gotoAndPlay and such, but the objects ...
1
vote
0answers
208 views

How do I make a custom tileset for Flixel that supports autotiling?

I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
1
vote
0answers
327 views

Mochi Media leaderboards with Facebook integrated?

I have been reading about Mochi Media, and I was checking the games leaderboards. Does someone knows how to achieve this kind of leaderboard? Which is quite different than the default leadeboard ...
0
votes
0answers
21 views

pick up items in inventory box in adventure game with Flash AS3?

I use Flash with AS3 to design an adventure game. 4 rooms in 4 frames. Each room has its own layer plus its own button layer. The button layer also contains the objects. In the Bedroom is a ...
0
votes
0answers
16 views

How do I make a FlxSprite do something if it is falling or rising?

I want to make my FlxSprite play an animation when it falls or rises. Something like: override public function update():void { if(player.movingUp) player.play("animUp") ...
0
votes
0answers
35 views

Advice on adding RGB values

I am trying to make a flash game (I don't want to say too much). Part of the game is mixing colors. The problem with this is that these are colored wooden tiles and at first I was going to have each ...
0
votes
0answers
13 views

Images in flash cs4 become invisible

I am just learning to use flash for animation and game development. currently i have cs4 installed. My problem is that (for some reason) the images I import are not visible in the stage. The only ...
0
votes
0answers
8 views

Adding random IsoSpirite to the IsoSence

I am trying to add different type of objects to a scene using as3 Isolib. I have all of my objects ( each object has different class ) in an array and then pass them using for loop to a temp spirit ...
0
votes
0answers
24 views

Flash Icons do not show up with Android Lollipop

I am working on a few games based in Adobe Flash, and the Air Runtime. In Android KitKat and below, when doing local tests on devices,everything was perfectly fine. However, upon upgrading a testing ...
0
votes
0answers
24 views

Start a MovieClip inside IsoSprite

I am using as3Isolib and have some IsoSprite added to the isoSence. Those isoSprite contain a MovieClip. I want that when I click on the isoSprite, the MovieClip will play. I tried something like: ...
0
votes
0answers
77 views

Switch fullscreen resolution at game launch with Adobe AIR

I have a game built in AS3/Flixel that is turned into an executable with Adobe AIR. What's the best way to allow multiple fullscreen resolutions? We have already made the game work for multiple ...
0
votes
0answers
93 views

importing images as pixel-perfect from flash to Unity

I am not sure if this works, it just feels like it should. So I have this character in flash: And what I want to do is import him into Unity, and making him pixel-art. (And yes, for those wondering; ...
0
votes
0answers
46 views

Using Flash IDE to link nodes for Dijkstra algorithm

I'm trying to use plash to set up the node connections, but having a really hard time to use the IDE as a tool to do so. Before giving up completely, and getting into creating a tool that would take ...
0
votes
0answers
239 views

isometric movement

I'm developing an isometric strategy game in flash using the Starling framework. I wanted to know what is the best way to move units about the isometric grid, and to render them the right way. Now ...
0
votes
0answers
387 views

Big game in Flash - how to create levels structure

I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...