Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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0
votes
1answer
157 views

Stage3D: Camera pans the whole screen

I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
0
votes
0answers
21 views

Adobe Air Mobile AS3 app: challenges and how to overcome them?

I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android. Some questions I'd like to ask: Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in ...
2
votes
2answers
113 views

What needs to be done to port a Windows Flash game to Android?

My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future). It's acceptable to rewrite the Flash part of ...
0
votes
1answer
358 views

How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html ...
0
votes
1answer
96 views

How to check the device type using Adobe AIR for iOS

How do I check what kind of device the user is running my Adobe AIR app on? Example: if(device == ipad3) { stagestuff.width = 300; }
-1
votes
0answers
40 views

Animation in timelines [closed]

Im using MAYA 3D and adobe flash. I was wondering how I can make an animation of an animal birth, its for an app. So within a 24 hr period you can view the egg growing with the little critter inside ...
-5
votes
0answers
95 views

Classic random script [closed]

I dont understand why random(99); and engine<=14) and engine<=69) and else { //this is the remainding percentage which is accorded to "9". randomnumber = 9; # on (release) { ...
5
votes
6answers
7k views

Convert Flash game to work on Android devices

Is there any way to convert a Flash games(file with .swf extention) to work with android devices? I want the game to use Android device native controls like sensor, accelerometer, etc.
0
votes
1answer
65 views

Coordinates user taps

I am using e.stageX and e.stageY to locate the user tap, only I have a vcam that constantly changes the view, until eventually off the stage. Is there another way to do this? Like e.SomeMovieclip.x ...
0
votes
1answer
145 views

Real cash gambling app

I am making a cash game like deal or no deal for use as an android app, using adobe software. The idea is player wagers 50 pence through Paypal plays the game wins, say, £10 pounds and then cash out. ...
5
votes
4answers
1k views

More profitable: Android apps or Flash games?

Which market (that of Android games or that of Flash games) is more profitable and will give me a better chance of success? Where can I find the relative market shares of these markets, globally?
0
votes
1answer
107 views

Increasing height increases width

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++. The problem: When I test this out, it seems the width ...
-4
votes
1answer
64 views

Get location of nearest array object [duplicate]

Is there an algorithm that would calculate the location of the nearest MovieClip in an array? Perhaps a loop? If so, what?
1
vote
1answer
67 views

A controlled trapezoid transformation with perspective projecton

I'm trying to implement a controlled trapezoid transformation in Adobe Flash's ActionScript using the built-in perspective projection facility. To give you an idea of how the effect looks like: ...
0
votes
1answer
57 views

How to stretch Movie Clip according to user's touch coordinates?

I have code like this: touchX = stage.stageX; touchY = stage.stageY; I also have a player movieclip that I'm trying to make shoot lasers. So I got the MovieClip to appear and rotate according to ...
-1
votes
1answer
103 views

Flixel or Pygame for a small game? [closed]

I have some experience in Bash and Python, Lua. I've always wanted to try and make point & click quest games. Most quest games I loved aesthetically and gameplay wise were made with Flash. So ...
-6
votes
2answers
120 views

X and Y values same as width and height? [closed]

I'm trying to make an expandable box in flash. The registration of down and up is to the left. the registration of left is in the middle. This is the code: down.width -= 10; up.width -= 10; left.x ...
-1
votes
1answer
60 views

What is faster, TimerEvent.TIMER or if(timer.running)?

In my game, I'm trying to prevent lag. I have timers for pushback. I'm using if(pushtimer.running), but is it faster to do pushtimer.addEventListener(TimerEvent.TIMER)? Basically, should I add a ...
-4
votes
2answers
54 views

addChild with same MovieClip after RemoveChild

I have quite a bit of code like this: var mov = new movclass; if(somethinghappens){ addChild(mov); } inside the movclass class: //im not going to put code right now, so just imagine a thirty ...
3
votes
3answers
205 views

Best way to network the movement of 2D tanks?

I'm working on a multiplayer Flash game with a Python server and I have a quick question regarding how I should send positional updates for tanks for other players. Should I choose Option A: When ...
0
votes
0answers
52 views

Flash CS6 Spritesheets and XNA

So new with Adobe Flash CS6 comes the new Feature to export Movie Clips as a Spritesheet which seems very nice! I have a few questions to CS6: http://imgur.com/enllkyL Its nifty but it lost its "up ...
0
votes
2answers
54 views

Hide movieclip parts that are out of bounds

I'm making a game where one takes a picture of their face to use on a character. I have them zoom in on the picture, but the bitmapdata extends out of its movieclip. How do I assign bounds to my ...
0
votes
1answer
102 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
0
votes
1answer
70 views

Camera in Flash

Im having a hard time trying to work out how to implement a smooth camera in flash. In something like openGL i would use a transformation matrix to move the camera around the scene. However with ...
0
votes
1answer
103 views

Flash game made with Flixel does not appear when using regular zoom [closed]

I am having an issue getting my Flash game (made using the Flixel library) to display when I use Zoom = 1 in the call to Super() in the game's constructor. I have made a map using Dame which is ...
1
vote
1answer
166 views

working in external actionscript file does not show anything on the screen?

I'm writing this code in Flash builder and I tested the file in flash, but nothing appears in the swf file. (no text in the screen show , i don't know why) Is there any missing property in the code? ...
0
votes
0answers
36 views

Are Flash AMF calls blocking on AS3 client side?

Are Flash AMF calls blocking on AS3 client side i.e. Do they block the client till the response is returned from the server side? What is the underlying transport protocol used for AMF, If it is HTTP ...
0
votes
2answers
66 views

Changing colour while keeping gradient

I'm making a Flash game with ActionScript 3 and I have a square with a gradient applied to it. I am trying to programmatically changing the colour of the square depending on time, for example, some ...
0
votes
0answers
49 views

Make colour change depending on time

I'm making a Flash game (ActionScript 3) and for dynamics I'd like to make the background change colour depending on the clients' time of day. I have a rough idea on how I want to do this, At ...
-1
votes
2answers
130 views

Semi Transparent Background in Scene [closed]

In my game I want to create game over scene which is semi transparent so game scene become partially visible. Game over scene contain several button that are not transparent but I need only ...
1
vote
1answer
50 views

Flixel: Is it possible to use a spritesheet for FlxButtonPlus?

I'm trying to change the graphic on a FlxButtonPlus. I want to get the graphic from a spritesheet. However, if I try the ' regular' way (make an animation and play it), it refuses to use just the part ...
0
votes
1answer
157 views

Rotate Box Sprite With Circle Body

I want to rotate my rectangular sprite with circle body. The problem is the body doest not attached to the centre of the sprite. This was the default behaviour of the body and sprite. But I want that ...
0
votes
1answer
61 views

Revolve FlxSprites Around a Central FlxSprite in Flash Game made with Flixel

I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...
2
votes
1answer
38 views

Deep copying or cloning in actioscript 3

I would like to make a mirror reflection of an entity in Flashpunk. So I would like to copy a spritemap from one Entity to another (reflectionEntity). If I use something like this ...
7
votes
3answers
798 views

Is gameswf usable? [closed]

The project page indicates that it's pre-alpha code, and suggests the actionscript support is weak. Flash UIs are nice, so I was wondering if anyone has experience getting gameswf to the point where ...
3
votes
2answers
606 views

Rendering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

Adobe recently released the Flash C++ Compiler, which UDK uses to target Flash Player. Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D ...
1
vote
0answers
66 views

How do I make a custom tileset for Flixel that supports autotiling?

I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
2
votes
3answers
121 views

Swap Child and Child's Child

Is it possible to use swapChildren() with a child and a child's child? Every time I try, I get this error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. Why ...
0
votes
2answers
125 views

Using timer to reverse enemy movement in Flash game made with Flixel

I am creating a 2d flash game using Flixel 2.5 in Flash Builder. I am trying to reverse enemy movement on an interval so that they will move back and forth over a set space. I felt that a timer would ...
5
votes
1answer
515 views

Help for choosing a cost effective game server for Flash client

I am developing a flash-based game primarily for desktops, to be hosted on facebook platform (like cityville, sims social etc). The gameplay doesn't involve real-time communication between players ...
0
votes
2answers
78 views

Is it better to import photoshop files or illustrator files into flash? [closed]

I was wondering what would be better to import into flash for when I animate. My intention is to animate my characters and objects and then export as a png sequence and make a sprite sheet then take ...
3
votes
1answer
111 views

Extract derived 3D scaling from a 3D Sprite to set to a 2D billboard

I am trying to get the derived position and scaling of a 3D Sprite and set them to a 2D Sprite. I have managed to do the first part like this: var p:Point = sprite3d.local3DToGlobal(new ...
1
vote
4answers
858 views

Tile-based maps in AS3

I want to make a tile-based platformer in AS3. I want my game to read an external maps file (in xml or json or somethimg similar) to draw a tile-based map. I've seen loads of tutorials for this in ...
0
votes
0answers
20 views

Virtual Camera preventing correct use of Touch Events

http://www.youtube.com/embed/jkk0k6HvDa4 How come when I try to use e.stageX and e.stageY the virtual camera messes the coordinates up? (watch video)
4
votes
0answers
217 views

FlashPunk + Flashdevelop - How to use sponsor provided preloader

I have developed a flash game using FlashPunk (on FlashDevelop). And now that I am trying to add a sponsor preloader and splashscreen to my game, I realize the flashpunk forums are down, and have been ...
4
votes
1answer
304 views

Clever way to do the Sonic 2 Bonus Stage effect saving memory

What would be a good way to save memory to achieve an effect like this one? http://www.youtube.com/watch?v=K89LkvL9JZ0 We're using pre-rendered 3D. I'm asking this because this naive approach of ...
0
votes
0answers
152 views

ActionScript 2.0 - Correct Top Obstacle Collision

I am making a super mario game in flash. I just started working on the collision but I met a problem whenever I step on the top corner of my wal. In super mario, when you step on the blocks, you will ...
0
votes
1answer
127 views

Use of FlxG.camera.follow to follow a character vertically

I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
8
votes
2answers
737 views

Network Multiplayer in Flash

Flash has come a long way in the last decade, and it's a well-kept secret getting a Flash game to connect to a multi-client server for chat and/or basic avatar movement in real time. Why has the ...
-4
votes
1answer
196 views

How was the Castle Crashers game for X-box made? [closed]

The graphics and animations for Castle Crashers were definitely made with Adobe Flash. But as far as I know X-box doesn't directly support Flash and Adobe Air technology. I love flash for 2D game ...

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