Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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2answers
287 views

Is it possible to create a Facebook game that is a Windows executable?

I'm thinking of trying to make a game, and I heard Facebook is good place to make it popular, but I don't want to make a sprite-based Flash game, I want to use OpenGL for rendering to get nice ...
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2answers
976 views

How to start publishing Flash games

I'm already pretty adept at AS3 and all, and I have plenty of ideas for Flash games that I want to start making. However, I was wondering, when I've made my first one, how should I publish it, and how ...
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5answers
2k views

Are there any sample projects for Flashpunk? [closed]

Are there any open source games using Flashpunk? The other big flash game library Flixel has a number of example projects, are there any equivalents for Flashpunk?
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2answers
368 views

Changing colour while keeping gradient

I'm making a Flash game with ActionScript 3 and I have a square with a gradient applied to it. I am trying to programmatically changing the colour of the square depending on time, for example, some ...
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3answers
487 views

FlasCC requirements and limitations?

It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC ...
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1answer
222 views

Implementing a FSM with ActionScript 2 without using classes?

I have seen several references of A.I. and FSM, but sadly I still can't understand the point of an FSM in AS2.0. Is it a must to create a class for each state? I have a game-project which also it has ...
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1answer
872 views

Flash Professional vs FlashBuilder 4.6 for mobile app development

From the marketing materials I see online, it seems to me that FlashBuilder 4.6 is a subset of the functionality available in Flash Professional. If I understand correctly, mobile app development ...
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3answers
565 views

Reproducing several sounds in AS3

I'm trying to reproduce several sounds in a game I'm developing in AS3. The game is like a TD game, and when I got 10+ of the same tower firing at the same time, I hear a horrible: ...
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1answer
43 views

multiple flash timeline animations with actionscript

I am not new to AS3 and Flash but new to Flash timeline animations and controlling them with AS3. Had posted a similar question last week but the solution did not work. Hope someone could help me out ...
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1answer
224 views

How does MMO flash games works? [closed]

I want to know how does MMO flash games work, for example: Dofus and Club Penguin. I want to know if by ony using Adobe Flash and ActionScript you can do MMO games, or if there is other way to work ...
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2answers
176 views

declaring variables in a render/game loop: good idea or bad?

I was just wondering how most of you like to declare your variables: for a variable you know will be used and changed frequently (i.e. every frame), do you declare those outside of the loop and simply ...
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1answer
89 views

Dynamically editing a movieclip at runtime

I am trying to make a flash game(actionScript-3 if it matters) to test what I learned so far. And, in the game, I want to make the character(a robot?) customizable. The first solution I found was to ...
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2answers
98 views

Hide movieclip parts that are out of bounds

I'm making a game where one takes a picture of their face to use on a character. I have them zoom in on the picture, but the bitmapdata extends out of its movieclip. How do I assign bounds to my ...
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votes
1answer
527 views

Use of FlxG.camera.follow to follow a character vertically

I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
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votes
1answer
291 views

Hello World with FlashDevelop, Flixel, AS3: uneffective SWF macro

I just started with FlashDevelop and Flixel, and I already have a question. I created this basic hello world: package { import org.flixel.*; [SWF(width = "640", height = "480", ...
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votes
1answer
132 views

Increasing height increases width

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++. The problem: When I test this out, it seems the width ...
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votes
2answers
294 views

Platform slope angle detection [duplicate]

Possible Duplicate: How do I calculate the angle of the slope at a point on a 2D bitmap terrain? I am planning to make a platform game with my own little engine and I need to know how to ...
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votes
1answer
570 views

Stencyl or flash limitation?

I have found that Stencyl doesn't seem to be very good at handling very many actors in a game. I had been trying to implement some basic AI at the moment all the behaviours were: wander (pick a random ...
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votes
1answer
2k views

as3 flash game: How to stop gotoAndPlay('label') from looping?

I'm working on a flash game with a main character who helps people around town. It's moveable with the arrow keys because of a function called keyPressed(); When the main character hitTests with a ...
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1answer
160 views

client - server position syncronization in flash

I trying implement client - server position syncronization. Every 20 game ticks i sending to flash client correction of player position... and it always wrong on client, flash always cant predict ...
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votes
1answer
146 views

Vector class throwing an error after publishing the FLA for generating .ipa from flash CS5

I am creating a flash game for iPhone using Flash CS5. Everything runs smoothly when creating the SWF via Ctrl+Enter. But when I am attaching the .p12 and provisioning profile files and publish the ...
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votes
2answers
2k views

What technologies were used to create “Dueling Network”? [closed]

I want to make a similar browser online multiplayer game like "Dueling Network" (link below) but for a different TCG. What technologies you believe they used to create it? Could anyone kindly refer ...
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2answers
845 views

Need help starting with a game in Flash/AS3

I am kinda new to flash/AS3. I have written some stuff and now I now the basics of AS. I want to develop a game in which my character moves. exactly like the way Super Mario moves(the background ...
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1answer
42 views

Controlling depths of objects in Flash

I am trying to change depths/ layers of my gameobjects inside the game using flash. To be more specific, I have a horse object and a fence object. I set them up initially on stage and the horse layer ...
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votes
2answers
127 views

How can I save a global high score for all players in AS3?

I am developing a game in which I want to make a scoring system where the global high score is stored and shared by all players. I am using Flash and ActionScript 3. Until now I've used ...
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1answer
49 views

Shared Object Not saving the level Progress

I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i ...
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1answer
46 views

How can I manage an animated UI from ActionScript?

I'm trying to code a game of Poker in AS3, using Flash Professional CS5 (although I try to keep as little code as possible in the .fla). When a player bets, for example, I need to be able to show an ...
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votes
1answer
172 views

Using external music mp3 in flash game [closed]

sorry for my english. Im relative new to flash game development, Im creating a game and I need some big size mp3 files. If I add them into flash, .swf file will be too big. I guess I need to host mp3 ...
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votes
3answers
53 views

Splitting a large number of FLAs into multiple gifs

I currently have a large number (300 or so) FLAs that I wish to convert to GIFs for a HTML5 game I'm creating. Each one of these FLAs contains multiple animations in the timeline, and they all have ...
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votes
1answer
293 views

Rotating an object about a point (2D) using box2d

i just started developing using box2d on flixel and i realise the pivot point of the rotation of an object in box2d is set to the center of an object. i had read on forums and i found out that ...
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votes
1answer
300 views

Collision for mobile game

I'm writing a little game in as3 using Starling, and I need to check collision between 2 boats that can rotate. I don't need the pixel perfect collision, but bounds collision is not enough too. The ...
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votes
1answer
190 views

Adobe Air Mobile AS3 app: challenges and how to overcome them?

I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android. Some questions I'd like to ask: Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in ...
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1answer
122 views

How to stretch Movie Clip according to user's touch coordinates?

I have code like this: touchX = e.stageX; touchY = e.stageY; I also have a player movieclip that I'm trying to make shoot lasers. So I got the MovieClip to appear and rotate according to the ...
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1answer
271 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
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votes
1answer
115 views

Make colour change depending on time

I'm making a Flash game (ActionScript 3) and for dynamics I'd like to make the background change colour depending on the clients' time of day. I have a rough idea on how I want to do this, At ...
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votes
1answer
257 views

Revolve FlxSprites Around a Central FlxSprite in Flash Game made with Flixel

I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...
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votes
1answer
666 views

How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html ...
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2answers
279 views

Large Sprite Performance

I've got a large Sprite generated using a set of vertices(x,y coordinates) and a bitmap pattern (using moveTo, lineTo, beginBitmapFill, endFill ...etc). It's about 15000 pixels wide and between 1500 - ...
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votes
1answer
85 views

Why I'm getting the same result when deleting target?

In the following code we use target in the function: moon.mouseEnabled = false; sky0.addChild(moon); addEventListener(MouseEvent.MOUSE_DOWN, onDrag, false, 0, true); ...
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votes
1answer
340 views

Basic AI FSM - Handling state transition

I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic ...
0
votes
1answer
442 views

Maintain proper symbol order when applying an armature in flash

I am trying to animate a character's leg in flash CS 5.5 for a game I am working on. I decided to use the bone tool because it's awesome. The problem I am having, however, is that for my character to ...
0
votes
3answers
267 views

In game level editor using AIR or stand alone app using Java or C#

I'm in the process of choosing technologies to build the level editor of a Flash RPG game. On one side I can use AIR and build a ingame level editor that's probably going to give the best result. The ...
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votes
1answer
686 views

AS3 Replay all the child timelines?

Flash CS5 AS3 Is there a way to reset all the timelines while/if the Frame 1 en Scene 1 is called? I happen to have lots symbols with timelines, if I gotoAndPlay Scene 1 frame 1, most symbols won't ...
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votes
1answer
173 views

Can I make a Flash version of an actual game? [duplicate]

Possible Duplicate: Legal issues for a “fangame” of a commercial franchise? For example, some of you may have seen Portal: The Flash Version. I was wondering what the legal ...
0
votes
1answer
465 views

trouble in box2d flash with invoking a setLinearVelocity() from inside an eventHandler

The set linear velocity doesnt affect a sprite when written inside an event handler.. but if i call setlinear velocity inside the main constructor..ie if the setlinearvelocity is called at the ...
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votes
0answers
49 views

importing images as pixel-perfect from flash to Unity

I am not sure if this works, it just feels like it should. So I have this character in flash: And what I want to do is import him into Unity, and making him pixel-art. (And yes, for those wondering; ...
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0answers
25 views

Using Flash IDE to link nodes for Dijkstra algorithm

I'm trying to use plash to set up the node connections, but having a really hard time to use the IDE as a tool to do so. Before giving up completely, and getting into creating a tool that would take ...
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votes
0answers
89 views

isometric movement

I'm developing an isometric strategy game in flash using the Starling framework. I wanted to know what is the best way to move units about the isometric grid, and to render them the right way. Now ...
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votes
1answer
21 views

Change DisplayObject's bounds in Flash/AS3

I'm developing some platform-like game using AS3 and Flash CS5 for animations. I've already done most of the mechanics now, and I've starded to drawing characters and animating them. But some problem ...
0
votes
0answers
32 views

Controller support in a desktop native captive runtime Flash game?

I have a game running as a .SWF and an .AIR (using FlashPlayer 11.8) that uses the GameInput API provided by Adobe. I used the ADT packaging tools to create a captive runtime package so players don't ...