Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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1answer
208 views

Implementing a FSM with ActionScript 2 without using classes?

I have seen several references of A.I. and FSM, but sadly I still can't understand the point of an FSM in AS2.0. Is it a must to create a class for each state? I have a game-project which also it has ...
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1answer
828 views

Flash Professional vs FlashBuilder 4.6 for mobile app development

From the marketing materials I see online, it seems to me that FlashBuilder 4.6 is a subset of the functionality available in Flash Professional. If I understand correctly, mobile app development ...
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3answers
549 views

Reproducing several sounds in AS3

I'm trying to reproduce several sounds in a game I'm developing in AS3. The game is like a TD game, and when I got 10+ of the same tower firing at the same time, I hear a horrible: ...
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2answers
134 views

Flash game on Steam

I have almost completed a game written in flash/as3 using flixel. How can I sell it through steam ? A few years back, (I was a full-time flash game dev back then..) there were 2 choices: Use Adobe ...
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1answer
193 views

How does MMO flash games works? [closed]

I want to know how does MMO flash games work, for example: Dofus and Club Penguin. I want to know if by ony using Adobe Flash and ActionScript you can do MMO games, or if there is other way to work ...
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2answers
162 views

declaring variables in a render/game loop: good idea or bad?

I was just wondering how most of you like to declare your variables: for a variable you know will be used and changed frequently (i.e. every frame), do you declare those outside of the loop and simply ...
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1answer
86 views

Dynamically editing a movieclip at runtime

I am trying to make a flash game(actionScript-3 if it matters) to test what I learned so far. And, in the game, I want to make the character(a robot?) customizable. The first solution I found was to ...
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2answers
85 views

Hide movieclip parts that are out of bounds

I'm making a game where one takes a picture of their face to use on a character. I have them zoom in on the picture, but the bitmapdata extends out of its movieclip. How do I assign bounds to my ...
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1answer
446 views

Use of FlxG.camera.follow to follow a character vertically

I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
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1answer
244 views

Hello World with FlashDevelop, Flixel, AS3: uneffective SWF macro

I just started with FlashDevelop and Flixel, and I already have a question. I created this basic hello world: package { import org.flixel.*; [SWF(width = "640", height = "480", ...
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votes
1answer
127 views

Increasing height increases width

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++. The problem: When I test this out, it seems the width ...
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2answers
269 views

Platform slope angle detection [duplicate]

Possible Duplicate: How do I calculate the angle of the slope at a point on a 2D bitmap terrain? I am planning to make a platform game with my own little engine and I need to know how to ...
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votes
1answer
501 views

Stencyl or flash limitation?

I have found that Stencyl doesn't seem to be very good at handling very many actors in a game. I had been trying to implement some basic AI at the moment all the behaviours were: wander (pick a random ...
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votes
1answer
2k views

as3 flash game: How to stop gotoAndPlay('label') from looping?

I'm working on a flash game with a main character who helps people around town. It's moveable with the arrow keys because of a function called keyPressed(); When the main character hitTests with a ...
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votes
1answer
160 views

client - server position syncronization in flash

I trying implement client - server position syncronization. Every 20 game ticks i sending to flash client correction of player position... and it always wrong on client, flash always cant predict ...
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votes
1answer
139 views

Vector class throwing an error after publishing the FLA for generating .ipa from flash CS5

I am creating a flash game for iPhone using Flash CS5. Everything runs smoothly when creating the SWF via Ctrl+Enter. But when I am attaching the .p12 and provisioning profile files and publish the ...
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votes
2answers
2k views

What technologies were used to create “Dueling Network”? [closed]

I want to make a similar browser online multiplayer game like "Dueling Network" (link below) but for a different TCG. What technologies you believe they used to create it? Could anyone kindly refer ...
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votes
2answers
804 views

Need help starting with a game in Flash/AS3

I am kinda new to flash/AS3. I have written some stuff and now I now the basics of AS. I want to develop a game in which my character moves. exactly like the way Super Mario moves(the background ...
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votes
1answer
30 views

Shared Object Not saving the level Progress

I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i ...
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votes
1answer
53 views

AS3 eventListener not working [closed]

I am making a game with as3. I have a Mian Class.In its main function i am putting a movieClip stored in a variable named btn and attaching an EventListener to it for CLICK which envokes a function ...
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votes
1answer
36 views

How can I manage an animated UI from ActionScript?

I'm trying to code a game of Poker in AS3, using Flash Professional CS5 (although I try to keep as little code as possible in the .fla). When a player bets, for example, I need to be able to show an ...
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votes
1answer
133 views

Using external music mp3 in flash game [closed]

sorry for my english. Im relative new to flash game development, Im creating a game and I need some big size mp3 files. If I add them into flash, .swf file will be too big. I guess I need to host mp3 ...
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votes
3answers
49 views

Splitting a large number of FLAs into multiple gifs

I currently have a large number (300 or so) FLAs that I wish to convert to GIFs for a HTML5 game I'm creating. Each one of these FLAs contains multiple animations in the timeline, and they all have ...
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votes
1answer
289 views

Collision for mobile game

I'm writing a little game in as3 using Starling, and I need to check collision between 2 boats that can rotate. I don't need the pixel perfect collision, but bounds collision is not enough too. The ...
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votes
1answer
157 views

Adobe Air Mobile AS3 app: challenges and how to overcome them?

I made a PC flash game for LD 26 - minimalism and I am working on porting it to Android. Some questions I'd like to ask: Is it bad to heavily use vector graphics (ie. this.graphics.lineTo()) in ...
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votes
1answer
120 views

How to stretch Movie Clip according to user's touch coordinates?

I have code like this: touchX = e.stageX; touchY = e.stageY; I also have a player movieclip that I'm trying to make shoot lasers. So I got the MovieClip to appear and rotate according to the ...
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votes
1answer
235 views

Develop a 2d isometric mobile game on Flash [closed]

I'm building a game on Flash that will run on web/Android/iOS. The game is 2d isometric.I heard that developing mobile apps on Flash sucks and the graphics looks just awful.It'd be quite uncomfortable ...
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votes
1answer
101 views

Make colour change depending on time

I'm making a Flash game (ActionScript 3) and for dynamics I'd like to make the background change colour depending on the clients' time of day. I have a rough idea on how I want to do this, At ...
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votes
1answer
188 views

Revolve FlxSprites Around a Central FlxSprite in Flash Game made with Flixel

I have been working on a Flash game made in Flash Builder using the Flixel library. I have been trying to dynamically create a group of FlxSprites , and revolve them around a player controlled class ...
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votes
1answer
416 views

Rotate Box Sprite With Circle Body

I want to rotate my rectangular sprite with circle body. The problem is the body doest not attached to the centre of the sprite. This was the default behaviour of the body and sprite. But I want that ...
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votes
1answer
585 views

How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html ...
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votes
2answers
271 views

Large Sprite Performance

I've got a large Sprite generated using a set of vertices(x,y coordinates) and a bitmap pattern (using moveTo, lineTo, beginBitmapFill, endFill ...etc). It's about 15000 pixels wide and between 1500 - ...
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votes
1answer
85 views

Why I'm getting the same result when deleting target?

In the following code we use target in the function: moon.mouseEnabled = false; sky0.addChild(moon); addEventListener(MouseEvent.MOUSE_DOWN, onDrag, false, 0, true); ...
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1answer
328 views

Basic AI FSM - Handling state transition

I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic ...
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votes
1answer
387 views

Maintain proper symbol order when applying an armature in flash

I am trying to animate a character's leg in flash CS 5.5 for a game I am working on. I decided to use the bone tool because it's awesome. The problem I am having, however, is that for my character to ...
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votes
3answers
258 views

In game level editor using AIR or stand alone app using Java or C#

I'm in the process of choosing technologies to build the level editor of a Flash RPG game. On one side I can use AIR and build a ingame level editor that's probably going to give the best result. The ...
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votes
1answer
609 views

AS3 Replay all the child timelines?

Flash CS5 AS3 Is there a way to reset all the timelines while/if the Frame 1 en Scene 1 is called? I happen to have lots symbols with timelines, if I gotoAndPlay Scene 1 frame 1, most symbols won't ...
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votes
1answer
171 views

Can I make a Flash version of an actual game? [duplicate]

Possible Duplicate: Legal issues for a “fangame” of a commercial franchise? For example, some of you may have seen Portal: The Flash Version. I was wondering what the legal ...
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votes
1answer
463 views

trouble in box2d flash with invoking a setLinearVelocity() from inside an eventHandler

The set linear velocity doesnt affect a sprite when written inside an event handler.. but if i call setlinear velocity inside the main constructor..ie if the setlinearvelocity is called at the ...
0
votes
1answer
18 views

Flash: matrix transformation combined with non-uniform screen scaling

I'm using a Flash transformation matrix (http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/geom/Matrix.html) to do affine transformation. I have a rectangular image that's ...
0
votes
2answers
34 views

How can I save a global high score for all players in AS3?

I am developing a game in which I want to make a scoring system where the global high score is stored and shared by all players. I am using Flash and ActionScript 3. Until now I've used ...
0
votes
1answer
248 views

AS3 Starling in Fullscreen Mode cuts off most of the screen

I have a mixed mode (classic Flash Renderer + Starling) AIR AS3 project that I'm switching to fullscreen with stage.align=StageAlign.TOP_LEFT; stage.scaleMode=StageScaleMode.SHOW_ALL; // Swtich to ...
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votes
0answers
99 views

Big game in Flash - how to create levels structure

I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...
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votes
0answers
94 views

How to find correct offset to adjust sprite to the position of box2D body after rotation

I am trying to implement phsyics with the as3 box2d port. I currently have a b2body for each of some certain sprites in my game and I am able to update the sprite's positions correctly from the ...
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votes
0answers
50 views

how to effectiently manage flash (mobile) game structure?

my team and I are building an android game using flash cs6.. 16 levels are done so far but we are still optimizing the game (specially the structure). our game is currently structured like shown in ...
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votes
0answers
14 views

Character animation on GPU using Flash [duplicate]

I'm trying to find information about doing GPU skinning on Flash/Stage3D. Strangely, can't find any information/source code about this. I know how to do GPU skinning in OpenGL, but since Flash uses a ...
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votes
2answers
257 views

Make a lives display in HUD, Flash AS3 (not text!)

I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, ...
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votes
1answer
90 views

CDK (as3) false positives when using it with array elements

I'm having problems when using the CDK (Collision Detection Kit) with elements in an array. It keeps getting me false positives of collision. I'm making a game in which the player controls a “ship”, ...
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votes
1answer
93 views

Box2D + Citrus Engine - Proper Pong Paddles

I am creating a pong clone for my first Citrus Engine project using Box2D. I've tried two types of paddles, both do not fully work. 1) Paddle is a dynamic body with a restitution of 1.0 and friction ...
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votes
1answer
201 views

OnClick events - using Scaleform UI with Cryengine 3.5.4

I've created a UI in Flash, set up an xml file for it and designed a flowgraph to ensure it displays when I launch. However, clicking on the buttons doesn't appear to do anything, despite me writing ...