Tagged Questions

Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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0
votes
2answers
958 views

How to start publishing Flash games

I'm already pretty adept at AS3 and all, and I have plenty of ideas for Flash games that I want to start making. However, I was wondering, when I've made my first one, how should I publish it, and how ...
7
votes
2answers
1k views

Water simulation in Isometric game

I'm creating a game in Flash AS3 in which the player needs to modify land in order to direct the water in the right direction. However, water simulation is a new topic for me and I'm kinda stuck. It ...
2
votes
1answer
781 views

Is there a 2d animation authoring GUI for creating C++ games?

I'm moving from Flash to C++, and am wondering if there are any tools out there that would let me author animation much like Flash does. Basically I want a GUI that lets me layout sprites and specify ...
6
votes
4answers
375 views

What standards should designers/artists follow when giving UI assets to coders?

How do you or your company require designers to deliver their assets to coders? Do they deliver a PSD? A series of 24-bit PNGs? If you are a coder, what would you include in a best-practice ...
5
votes
4answers
1k views

Can Flash games packed for iOS and other mobile devices achieve reasonable performance?

I was thinking of developing a game in Flash, as a hobby/educational project. However, I was hoping I could make it run on a smartphone, but a friend who develops in Flash says that in their ...
2
votes
2answers
231 views

Connecting an AI Agent to a Flash Game

Overview The game is a multiplayer simple real time strategy housed in a Flash application. Players run the Flash client, and are connected to a server written in another language (the language is ...
0
votes
2answers
2k views

What technologies were used to create “Dueling Network”? [closed]

I want to make a similar browser online multiplayer game like "Dueling Network" (link below) but for a different TCG. What technologies you believe they used to create it? Could anyone kindly refer ...
2
votes
1answer
334 views

Sprite vs 3d Model in Flash Facebook Game

I'm looking at creating a real time strategy/tower defense mashup game for facebook (and other platforms like google+) along the same feel, but of course different mechanics, as backyard monsters. ...
4
votes
2answers
246 views

Tailoring sound volume for different speakers

Different sound effects are played differently across different speakers. For example, when I use my laptop speakers, sounds are notably softer and low pitch sounds often become inaudible unless I ...
2
votes
4answers
3k views

What 2D engine can I use to port my flash game to iOS and Android? [closed]

I would like to port my 2D flash game to Android and iOS. Is there any cross platform engine you could recommend? Corona is the only promising one I have found so far.
2
votes
1answer
2k views

Java or Flash for MMO Game?

I hope this question hasn't been asked before. I'm thinking of creating an MMO game, perhaps for Facebook. I've investigated the options of using Java or Flash/Flex. But I'm still not sure which to ...
0
votes
5answers
2k views

Are there any sample projects for Flashpunk? [closed]

Are there any open source games using Flashpunk? The other big flash game library Flixel has a number of example projects, are there any equivalents for Flashpunk?
5
votes
2answers
1k views

Best practices for UnitTesting heavy Flash game clients and libraries?

We have several quite heavy game clients completely written in AS3 (some also use Flex for UI). Some clients are built with PureMVC, others are a pile of spaghetti code that's grown over the years. We ...
1
vote
1answer
336 views

Can flixel or a similar engine be used with reddwarf server?

I like the sgs/projectdarkstar or now known as reddwarf server for a back end game server. However I am looking for a good front end, preferably 2D. I was thinking of something such as flixel. I ...
3
votes
1answer
233 views

Easy road from DisplayObject to Molehill?

I have a finished Flash game which is rendered using the built-in display tree, i.e. Bitmaps contained in Sprites (and a text here and there, few vector graphics, and one bitmap-filled shape). For ...
6
votes
1answer
5k views

What is a good technique for 2D tile-based terrain generation meeting these requirements?

As a summer project I decided it would be fun to make a Flash game. Right now I'm going for something like the look of Terraria. It's been a lot of fun, but today I've hit a snag. I need a way to ...
-2
votes
1answer
274 views

Flex 4 + Apache Ant, Cannot Load FlashPunk Libraries

I have been searching google, Apache Docs*, and FlashPunk forums looking for an answer to this: I cannot get Ant/Flex to find and compile the FlashPunk libraries. Here is my build.xml. ...
5
votes
1answer
893 views

How to implement line of sight restriction in actionscript?

I have a problem with a game i am programming. I am making some sort of security game and i would like to have some visual line of sight. The problem is that i can't restrict my line of sight so my ...
2
votes
2answers
826 views

Game Server Framework / Engine that supports AMF? [closed]

I am looking for a server technology that supports AMF (because I plan on using an as3/flash front end). I would like to develop game logic / simulations that run on the server. Small number of ...
8
votes
2answers
5k views

How to enable GPU for flash player 11?

I just install Flash Player 11 and SDK 4.5 (hero), and test it with a small program. But I find it is still using "software" to simulate 3D API, and trace("driver info: " + _context3D.driverInfo); ...
5
votes
5answers
2k views

Getting Started With Web-based Games…Can I Reasonably Target Flash And Silverlight And HTML5?

I come from a .NET background and I've done a few simple things in Silverlight. I'd love to adopt that and make my site and games Silverlight only; but I hear it has a fairly low install base. I ...
4
votes
3answers
614 views

Game Publishing & Income : Quality vs Quantity

As a casual flash gamer, I see lots of "games" released that are ... terrible. And that's an overstatement. But I'm wondering, are these developers onto something? Is this a comparatively good source ...
2
votes
2answers
446 views

TileBased Game: Blitting Hero or Sprite?

So my environment is all set up and now I'm working on the movement physics of my character. I used blitting to copy over my tiles from a tilesheet. But since they are static, they are only copied ...
11
votes
7answers
5k views

How do you make money from html5 games (i.e sponsorships)?

I make games with flash and I am interested in making games in html but I haven't seen any companies or websites which are willing to buy these games (i.e game sponsorships). I was hoping somebody ...
4
votes
5answers
617 views

Flash Game not working on Android

I am not sure if I will be able to provide enough information for someone to answer this question, but any ideas might help. I am creating a tower defense game in Flash and I eventually want to make ...
3
votes
1answer
736 views

Flash AS3 Tower Defense MouseEvents

In my tower defense game and every tile has its own mouse event listener. I am wondering, would it be better to use one event listener (MouseEvent.CLICK) and then when it runs the function, should I ...
3
votes
2answers
466 views

Slow Tower for a Tower Defense Game

I am making a tower defense game in Flash and I have a slow tower that is built directly on the path. I have it setup to use a hitTestObject function. The tower is in its own class and the enemies ...
2
votes
0answers
821 views

UDK HUD problem [closed]

I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap. I've added this code to the main hud.swf: var DcompassContainer:MovieClip = ...
5
votes
4answers
2k views

How to eliminate screen jitter in Flash game?

We made a flash game with a big screen size(1000x600), and the terrain graphic will jitter while the screen scrolling(that's, camera moving with player) continuously. What's the root cause? Or if you ...
3
votes
2answers
730 views

How to store character moves (sprite animations)?

So I'm thinking about making a small rpg, mainly to test out different design patterns I've been learning about. But the one question that I'm not too sure on how to approach is how to store an array ...
1
vote
1answer
168 views

Is there a memory read/write or performance difference when applying affine transformations on a movieclip rather basic elementary math

I am using Actionscript 3.0 to make games and I fall into the category of programmers who use ball.x+=5; ball.y+=5; in order to move a ball by 5 pixels horizontally and vertically. Well, now i seem ...
2
votes
3answers
2k views

Flash High Scores

I have a Flash game running on a Google Sites web page right now. My main goal is to eventually convert it to an Android app. For testing and for my friends to play though, I want to store high scores ...
1
vote
2answers
813 views

Flash Custom Events

I am working on a Flash Tower Defense game. I have a main game loop which is an eventListener for each frame. Whenever you gain money or lose a life, I want the GameUI to be updated to display this ...
-2
votes
2answers
839 views

Are RTMFP Flash games the new big thing? [closed]

After watching (and playing) HaxBall, I can imagine that RTMFP (or any other real time multiplayer flash based technology) games will be the new big thing, replacing social games (cafeworld, etc). ...
2
votes
1answer
228 views

Using an iPhone as a controller for a flash game

How can I use an iPhone as a controller for a flash game, as described here?
1
vote
2answers
1k views

How to implement Long Polling with PHP and flash?

I'm trying to make a multiplayer game but am a newbie to server side programming except that I know a little PHP. I learnt about this technique called long polling where the server can wait for fresh ...
3
votes
1answer
502 views

Implementing Positional Sound

I am trying to put 3Dish audio in a game I'm developing, and I'm unsure how to do positional sound. I want to be able to adjust the volume of the audio's channels depending on how far it is and the ...
2
votes
2answers
1k views

Rotate spritesheet graphics in flixel

I am using the flash flixel engine, and have a sprite sheet of a spaceship from top-down view. The sprite sheet includes a bunch of different states and animation frames. Problem is that I have drawn ...
2
votes
3answers
986 views

Flash AS3 Tower Defense Problem

I am working on a tower defense game in Flash. Right now most towers find the the nearest enemy in range (enemies are in an array), get the enemies coordinates, and fire a bullet. When it hits the ...
4
votes
2answers
230 views

Developing an Asteroids successor: which languages/tools/frameworks?

Currently I'm planning to run the Asteroids successor on the Java Virtual Machine, while writing the code in Scala (because that's the language I'm fluent in). I have looked at different options, ...
3
votes
4answers
1k views

Red5 or zendZMF or BlazeDS or Cirrus?

I've been trying to develop a multiplayer turn based game which is mostly free to play - I just want to see if the game idea is appreciated - hence I want to do it with minimal cost and I'm confused ...
2
votes
7answers
546 views

Is there a fundamental technical reason for Flash being a more popular game platform than JavaScript?

Both Javascript and AS3 are implementations of ECMAScript. Is there a fundamental technical reason for Flash being so much more prevalent as a game-publishing platform, when compared to Javascript?
2
votes
3answers
530 views

Movie clip in a button changes on hover

I have a button for my game which has a MovieClip in it. It consists of an image of a lock and an image of an item, representing the item being locked and unlocked. I make the button become slightly ...
2
votes
1answer
322 views

Does PushButton Game Engine have the notion of a Camera?

I am playing around a bit with the PushButton Engine for game development in Flash and have come across a need for a Camera like the Camera that follows Mario in Mario Games. Flashpunk has a nice ...
1
vote
0answers
317 views

How can I secure a high score table? [duplicate]

Possible Duplicate: How can I prevent cheating on global highscore tables? So, I create a game in Flash and I want to keep a hi-score table for people to compete in. After a player has ...
0
votes
3answers
562 views

Reproducing several sounds in AS3

I'm trying to reproduce several sounds in a game I'm developing in AS3. The game is like a TD game, and when I got 10+ of the same tower firing at the same time, I hear a horrible: ...
1
vote
1answer
230 views

Developing internet sweepstake games

I have absolutely no idea about game developing but want to know following things about internet sweepstake games: Click on demo and play any of the game. What technology (programming language) is ...
-3
votes
2answers
112 views

Are there companies that can store the stream of each user event? [closed]

I want a company that can store in a database of it's own the stream of clicks each user does (my game is programmed in action script), of course I will define what data and when to store it. Bear in ...
1
vote
1answer
654 views

Pros and Cons of AMF in multiplayer flash game?

After trying to use red5 for my turn-based multiplayer game, I've decided to give AMF a try using amfphp, because of the expensive media server hosting solutions. (With AMF all I need is a web ...
5
votes
5answers
377 views

How do I store and handle time in social game?

I intend to develop a social game on flash like farmville. I have got a problem in event time handling though. For Example, if I breed a horse in game and I don't feed it every hour then its health ...