Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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4
votes
5answers
1k views

Getting Started With Web-based Games…Can I Reasonably Target Flash And Silverlight And HTML5?

I come from a .NET background and I've done a few simple things in Silverlight. I'd love to adopt that and make my site and games Silverlight only; but I hear it has a fairly low install base. I ...
4
votes
3answers
594 views

Game Publishing & Income : Quality vs Quantity

As a casual flash gamer, I see lots of "games" released that are ... terrible. And that's an overstatement. But I'm wondering, are these developers onto something? Is this a comparatively good source ...
2
votes
2answers
443 views

TileBased Game: Blitting Hero or Sprite?

So my environment is all set up and now I'm working on the movement physics of my character. I used blitting to copy over my tiles from a tilesheet. But since they are static, they are only copied ...
11
votes
7answers
4k views

How do you make money from html5 games (i.e sponsorships)?

I make games with flash and I am interested in making games in html but I haven't seen any companies or websites which are willing to buy these games (i.e game sponsorships). I was hoping somebody ...
4
votes
5answers
603 views

Flash Game not working on Android

I am not sure if I will be able to provide enough information for someone to answer this question, but any ideas might help. I am creating a tower defense game in Flash and I eventually want to make ...
3
votes
1answer
717 views

Flash AS3 Tower Defense MouseEvents

In my tower defense game and every tile has its own mouse event listener. I am wondering, would it be better to use one event listener (MouseEvent.CLICK) and then when it runs the function, should I ...
3
votes
2answers
437 views

Slow Tower for a Tower Defense Game

I am making a tower defense game in Flash and I have a slow tower that is built directly on the path. I have it setup to use a hitTestObject function. The tower is in its own class and the enemies ...
2
votes
0answers
782 views

UDK HUD problem [closed]

I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap. I've added this code to the main hud.swf: var DcompassContainer:MovieClip = ...
5
votes
4answers
2k views

How to eliminate screen jitter in Flash game?

We made a flash game with a big screen size(1000x600), and the terrain graphic will jitter while the screen scrolling(that's, camera moving with player) continuously. What's the root cause? Or if you ...
3
votes
2answers
668 views

How to store character moves (sprite animations)?

So I'm thinking about making a small rpg, mainly to test out different design patterns I've been learning about. But the one question that I'm not too sure on how to approach is how to store an array ...
1
vote
1answer
166 views

Is there a memory read/write or performance difference when applying affine transformations on a movieclip rather basic elementary math

I am using Actionscript 3.0 to make games and I fall into the category of programmers who use ball.x+=5; ball.y+=5; in order to move a ball by 5 pixels horizontally and vertically. Well, now i seem ...
2
votes
3answers
1k views

Flash High Scores

I have a Flash game running on a Google Sites web page right now. My main goal is to eventually convert it to an Android app. For testing and for my friends to play though, I want to store high scores ...
1
vote
2answers
724 views

Flash Custom Events

I am working on a Flash Tower Defense game. I have a main game loop which is an eventListener for each frame. Whenever you gain money or lose a life, I want the GameUI to be updated to display this ...
-2
votes
2answers
809 views

Are RTMFP Flash games the new big thing? [closed]

After watching (and playing) HaxBall, I can imagine that RTMFP (or any other real time multiplayer flash based technology) games will be the new big thing, replacing social games (cafeworld, etc). ...
2
votes
1answer
227 views

Using an iPhone as a controller for a flash game

How can I use an iPhone as a controller for a flash game, as described here?
1
vote
2answers
1k views

How to implement Long Polling with PHP and flash?

I'm trying to make a multiplayer game but am a newbie to server side programming except that I know a little PHP. I learnt about this technique called long polling where the server can wait for fresh ...
3
votes
1answer
417 views

Implementing Positional Sound

I am trying to put 3Dish audio in a game I'm developing, and I'm unsure how to do positional sound. I want to be able to adjust the volume of the audio's channels depending on how far it is and the ...
2
votes
2answers
1k views

Rotate spritesheet graphics in flixel

I am using the flash flixel engine, and have a sprite sheet of a spaceship from top-down view. The sprite sheet includes a bunch of different states and animation frames. Problem is that I have drawn ...
2
votes
3answers
945 views

Flash AS3 Tower Defense Problem

I am working on a tower defense game in Flash. Right now most towers find the the nearest enemy in range (enemies are in an array), get the enemies coordinates, and fire a bullet. When it hits the ...
4
votes
2answers
219 views

Developing an Asteroids successor: which languages/tools/frameworks?

Currently I'm planning to run the Asteroids successor on the Java Virtual Machine, while writing the code in Scala (because that's the language I'm fluent in). I have looked at different options, ...
3
votes
4answers
1k views

Red5 or zendZMF or BlazeDS or Cirrus?

I've been trying to develop a multiplayer turn based game which is mostly free to play - I just want to see if the game idea is appreciated - hence I want to do it with minimal cost and I'm confused ...
2
votes
7answers
538 views

Is there a fundamental technical reason for Flash being a more popular game platform than JavaScript?

Both Javascript and AS3 are implementations of ECMAScript. Is there a fundamental technical reason for Flash being so much more prevalent as a game-publishing platform, when compared to Javascript?
2
votes
3answers
482 views

Movie clip in a button changes on hover

I have a button for my game which has a MovieClip in it. It consists of an image of a lock and an image of an item, representing the item being locked and unlocked. I make the button become slightly ...
2
votes
1answer
321 views

Does PushButton Game Engine have the notion of a Camera?

I am playing around a bit with the PushButton Engine for game development in Flash and have come across a need for a Camera like the Camera that follows Mario in Mario Games. Flashpunk has a nice ...
1
vote
0answers
312 views

How can I secure a high score table? [duplicate]

Possible Duplicate: How can I prevent cheating on global highscore tables? So, I create a game in Flash and I want to keep a hi-score table for people to compete in. After a player has ...
0
votes
3answers
534 views

Reproducing several sounds in AS3

I'm trying to reproduce several sounds in a game I'm developing in AS3. The game is like a TD game, and when I got 10+ of the same tower firing at the same time, I hear a horrible: ...
1
vote
1answer
215 views

Developing internet sweepstake games

I have absolutely no idea about game developing but want to know following things about internet sweepstake games: Click on demo and play any of the game. What technology (programming language) is ...
-3
votes
2answers
112 views

Are there companies that can store the stream of each user event? [closed]

I want a company that can store in a database of it's own the stream of clicks each user does (my game is programmed in action script), of course I will define what data and when to store it. Bear in ...
1
vote
1answer
604 views

Pros and Cons of AMF in multiplayer flash game?

After trying to use red5 for my turn-based multiplayer game, I've decided to give AMF a try using amfphp, because of the expensive media server hosting solutions. (With AMF all I need is a web ...
5
votes
5answers
366 views

How do I store and handle time in social game?

I intend to develop a social game on flash like farmville. I have got a problem in event time handling though. For Example, if I breed a horse in game and I don't feed it every hour then its health ...
3
votes
3answers
727 views

Required Security Precautions for Flash / AS3 Multiplayer Game

I have created a couple of games in Flash/AS3 and am playing with programming a flash-based multiplayer (possibly mmo?) game where the application will communicate with a server over a socket ...
1
vote
2answers
267 views

Traffic estimation for a multiplayer flash game

hey, i want to know if my rough traffic estimations are right, it would be for a pretty simple realtime flashgame in the style of haxball (but not as a soccer game) heres a video of it ...
6
votes
2answers
464 views

How does flash store (represent) movieclips and sprites?

When we draw any object in flash and convert it into a movieclip or a sprite, how is it stored or represented in flash. I know in vector art it is stored or represented as line segments using ...
2
votes
2answers
286 views

Flash game size and distribution between asset types

I am currently developing a Flash game and am planning on a large amount of graphics and audio assets, which has led to some questions about Flash game size. By looking at some of the popular games ...
2
votes
4answers
1k views

Flash framerate reliability

I am working in Flash and a few things have been brought to my attention. Below is some code I have some questions on: addEventListener(Event.ENTER_FRAME, function(e:Event):void { if (KEY_RIGHT) ...
3
votes
2answers
454 views

Sprites are sometimes blurry in Flash

I am playing around with drawing an SVG sprite (imported in through [Embed]). Depending on the coordinates of the image, sometimes it appears more crisp than others. The following image shows how at ...
10
votes
6answers
2k views

How much memory usage is too much in a Flash game?

I'm developing a Flash game, and I can appreciate that the memory usage is a little high for a Flash game (I think). Let's say 100+ MB. So how much is too much when talking about memory usage in ...
5
votes
9answers
937 views

Is flash game development not considered 'proper' game development? [closed]

I've come across this a couple of times. That flash game development is not 'proper' game development when compared to XNA or even Unity. Mentioned here: Need guidelines for studying Game Development ...
6
votes
4answers
3k views

Implementing top view physics using box2D

How can top view physics games be done in box2D? One idea I have is to set the linear velocity of an object manually or to alter the linear and angular damping as my object moves over different ...
1
vote
2answers
174 views

Need help in determing what, if any, tools can be used to create a free Flash game

Yes I proudly -and sadly- declare that I am a complete nincompoop when it comes to Flash, and I have been fishing around the big wide web for information. The reason for this is that I have been ...
10
votes
4answers
2k views

How to build a bones animation engine?

I want to develop a flash game. It would draw a stick man, and edit his pose. I think what I need to learn are bones animation and physics engine. Can anyone introduce some good resources to learn ...
0
votes
2answers
788 views

Need help starting with a game in Flash/AS3

I am kinda new to flash/AS3. I have written some stuff and now I now the basics of AS. I want to develop a game in which my character moves. exactly like the way Super Mario moves(the background ...
2
votes
1answer
335 views

How to organize timeline in a Flash project?

I am starting a new Flash game and I was wondering if there is a better way to organize the timeline of the project. In my previous games I define a keyframe for each possible status of the game ...
1
vote
0answers
242 views

Making a game preloader (Flash) [duplicate]

Possible Duplicate: How do you create a single/internal pre-loader for a Flash game written using Flex? Hi guys, Im trying to make a preloader in a Flash game. Thing is, I need some ...
10
votes
6answers
2k views

How do I ensure an appropriate payout ratio for a slot machine?

I have done a lot of research into random number generators for slot machines, reel stop calculations and how to physically give the user a good chance on winning. What I can't figure out is how to ...
5
votes
1answer
518 views

Game networking topology - dealing with host leaving

I am working on a P2P game in Flash and I'm wondering what network topology would be most robust for dealing with people randomly joining/leaving. I was thinking the first user to join could be the ...
2
votes
3answers
465 views

How much info can I store in a cookie?

Im developing a flash game and I'd like to know how much info can I store in a browser cookie. The game is simple, but it needs to store several variables in order to save all the details of your ...
2
votes
3answers
445 views

Managing flash animations for a game

Ok, I've been writing C# for a while, but I'm new to ActionScript, so this is a question about best practices. We're developing a simple match game, where the user selects tiles and tries to match ...
7
votes
6answers
1k views

Beginner flash game development: Start with framework or from scratch?

I want to write some simple flash games (as a hobby). I have a lot of programming experience, but no experience with Flash/ActionScript. My question is: As a beginner, is it a good idea to start with ...
8
votes
2answers
837 views

Network Multiplayer in Flash

Flash has come a long way in the last decade, and it's a well-kept secret getting a Flash game to connect to a multi-client server for chat and/or basic avatar movement in real time. Why has the ...