Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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2answers
678 views

How do I handle walking up and down bridges at any angle?

I'm currently trying to create a 2D platformer puzzle game like Mario vs. Donkey Kong: Mini-land Mayhem! within Flash. My issues reside in the bridge collision with the walking AI. The game allows ...
2
votes
1answer
745 views

How to save the 3D surface to bitmap in Flash 11 Stage3D

I have been using Stage3D to create some 3D app in Flash. One of the items on my list is the ability to take a screen shot. Flash makes it easy to grab the stage content, but I can't find a way to ...
2
votes
1answer
787 views

Is there a 2d animation authoring GUI for creating C++ games?

I'm moving from Flash to C++, and am wondering if there are any tools out there that would let me author animation much like Flash does. Basically I want a GUI that lets me layout sprites and specify ...
2
votes
2answers
233 views

Connecting an AI Agent to a Flash Game

Overview The game is a multiplayer simple real time strategy housed in a Flash application. Players run the Flash client, and are connected to a server written in another language (the language is ...
2
votes
2answers
446 views

TileBased Game: Blitting Hero or Sprite?

So my environment is all set up and now I'm working on the movement physics of my character. I used blitting to copy over my tiles from a tilesheet. But since they are static, they are only copied ...
2
votes
3answers
2k views

Flash High Scores

I have a Flash game running on a Google Sites web page right now. My main goal is to eventually convert it to an Android app. For testing and for my friends to play though, I want to store high scores ...
2
votes
1answer
322 views

Does PushButton Game Engine have the notion of a Camera?

I am playing around a bit with the PushButton Engine for game development in Flash and have come across a need for a Camera like the Camera that follows Mario in Mario Games. Flashpunk has a nice ...
2
votes
2answers
291 views

Flash game size and distribution between asset types

I am currently developing a Flash game and am planning on a large amount of graphics and audio assets, which has led to some questions about Flash game size. By looking at some of the popular games ...
2
votes
2answers
390 views

Flash Origin Problem with Movie Clips

I'm working on a game that uses Flash for the user interface. I'm running into an odd issue with the origin of a library movie clip. Here are the steps to reproduce: Create a new MovieClip and ...
2
votes
1answer
102 views

Should I create .fla files in Flash Professional and import them into Flash Builder?

With Flash Builder and Flash Professional at my disposal for creating games, I'm having a hard time figuring out if I should be creating the .fla files in Flash Professional and then importing them ...
2
votes
2answers
380 views

How can I determine an appropriate frame count for various fighting game animations?

I am currently starting to outline a fighting game I'm doing with a friend. The biggest obstacle for me now is determining frames for every move. How can I determine how many frames should a quick ...
2
votes
2answers
325 views

Adobe Air turn based multiplayer Game, sockets vs http bandwidth

I am developing an Adobe Air multiplayer game for iPad. It is turn based and not realtime. It is like checkers game. I want to use a client server model. I have found 2 options to connect to server so ...
2
votes
3answers
2k views

What needs to be done to port a Windows Flash game to Android?

My team has developed a game using Flash (with Lua embeded) that targets Windows. And we want to port that game to Android (also iOS in the future). It's acceptable to rewrite the Flash part of ...
2
votes
1answer
338 views

3D rotation tool. How can I add simple extrusion?

The 3D rotation tool is excellent but it only lets you rotate 2D objects, this means my object is wafer thin. Is there any way to add simple extrusion or depth to a symbol? I don't really want to ...
2
votes
2answers
868 views

Can a texture's UV coordinates be animated (scrolled) when part of a SpriteSheet?

Alright so my question is about texture manipulation in Flash Stage3D / Context3D using AGAL for the shader language. But I'm pretty sure this could be applicable in other situations involving GPU ...
2
votes
1answer
291 views

What client front-end options can I use to make a Facebook game?

I have been requested to make a port of an iOS game for Facebook. The game itself is fairly simple, it is a puzzle game using a 2d array for a grid with XML passed from a server for loading objects ...
2
votes
2answers
643 views

Actionscript 3.0 - Enemies do not move right in my platformer game

I am making a side-scrolling platformer game in Flash (Actionscript 3.0). I have made lots of progress lately, but I have come across a new problem. I will give some background first. My game level's ...
2
votes
1answer
228 views

Using an iPhone as a controller for a flash game

How can I use an iPhone as a controller for a flash game, as described here?
2
votes
1answer
185 views

AndEngine GLES 2 Animate Character [closed]

I want to animate my character in game. My graphic animator prepare for me three options. Frame-by-frame by this is over 9MB for one animation. With TextureSpriter 4-5MB. Spriter but I can't find ...
2
votes
1answer
185 views

Fixed timestep with interpolation in AS3

I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up ...
2
votes
0answers
178 views

Away3D & Directional Light w/ Rotating Meshes

This is likely a stupid error but I can't seem to find what I've done wrong. I've got a simple scene with 10 cylinders rotating at a default speed. If I grab one of these cylinders I can rotate it ...
2
votes
2answers
296 views

Zelda like multiplayer combat

I have in mind coding a multiplayer game with a similar combat to zelda's. Since i will use flash, i'm limited to use TCP. My question is, is this goal possible? It's not as fast-paced as some ...
2
votes
2answers
220 views

Child parent rendering (flash) in XNA

i am currently in the process of implementing a render engine that works like flash's. Where a sprite is drawn inside another sprite and reflects all transformation (rotation, scale, etc) on the ...
2
votes
0answers
353 views

UI Automation for Flash Games [closed]

has anyone used or heard of a good selenium-like toolset for doing automated UI testing with Flash? I would ideally like to have the ability to record and playback events against my game and integrate ...
2
votes
0answers
824 views

UDK HUD problem [closed]

I'm trying to add a new element to the HUD, it's supposed to be a compass that should function like a minimap. I've added this code to the main hud.swf: var DcompassContainer:MovieClip = ...
2
votes
3answers
533 views

Movie clip in a button changes on hover

I have a button for my game which has a MovieClip in it. It consists of an image of a lock and an image of an item, representing the item being locked and unlocked. I make the button become slightly ...
2
votes
2answers
334 views

In Box2dFlash my b2body gets detached from my Sprite after I use setXForm()

I have a scenario where I have red coin in a Carrom board game which should be moved outside of the visible window when it is pocketed, also if any coin either white or black is not pocketed in the ...
2
votes
2answers
833 views

Game Server Framework / Engine that supports AMF? [closed]

I am looking for a server technology that supports AMF (because I plan on using an as3/flash front end). I would like to develop game logic / simulations that run on the server. Small number of ...
1
vote
5answers
2k views

How can I make my score-based game addictive?

I need some ideas to make players interested in the game result. Otherwise, the player plays again to get high score. My game is a calculation game that measures the speed of calculations that the ...
1
vote
5answers
2k views

Is there a SDK for 2D games that will deploy to PC, Flash and Android? [closed]

Is there such thing as an SDK or toolset that can produce Windows, Flash, and Android executables from the same source? Something like "write once, run in all three platforms?"
1
vote
3answers
310 views

How to make a tile vanish after player steps on it, in a tilebased game?

So I'm adding the basic mechanic of making frail/breaking tiles, those that break apart and disappear after the player has walked ontop of them. Now I thought this would be as easy as...: //Breaking ...
1
vote
2answers
800 views

Robust Architecture for Flash Games?

What's a good architecture for Flash games? I've read that MVC is great, with symbols just used purely for views (set states, use the class to manage which state/frame to show). I would presumably ...
1
vote
1answer
236 views

How to build an iPad game without an Apple device?

I am an experienced PC/mobile app developer trying to build an iPad app but I don't have access to a physical device. I have a PC and an Android phone (whatever good that is!) The app is essentially ...
1
vote
2answers
728 views

Flash: Memory usage is low but framerate keeps dropping

So I'm working on a puzzle game in flash. For all intents and purposes it's like Tetris. I spawn blocks, they move around the screen, then they get destroyed and disappear. I was having some trouble ...
1
vote
2answers
514 views

How can I create tiles that scale to multiple resolutions?

I am trying to create a multiplayer version of the popular Flash game N in Java. However, I'm not sure how to create a tileset that will scale up. Are the tiles for N pre-drawn or are they defined ...
1
vote
5answers
9k views

which is the best physics engine for flash as3? [closed]

i am a game programmer and i use actionscript to do all my collision checking, boundary checking etc...but recently i noticed there are things called "physics engines" that help me concentrate more on ...
1
vote
3answers
470 views

Flash game on Steam

I have almost completed a game written in flash/as3 using flixel. How can I sell it through steam ? A few years back, (I was a full-time flash game dev back then..) there were 2 choices: Use Adobe ...
1
vote
2answers
1k views

Flash/Flex/Air and iOS

I'm just a little confused with all of the news recently regarding the cancellation of mobile flash, so was hoping for a little help. I've had a search through and can't find the answers to these ...
1
vote
2answers
792 views

How should I manage game levels in a flash games?

I am still learning and I am trying to design the game levels for my first game (a platformer). I have some straightforward questions because I feel I am on the wrong way. Should each level have its ...
1
vote
2answers
272 views

Traffic estimation for a multiplayer flash game

hey, i want to know if my rough traffic estimations are right, it would be for a pretty simple realtime flashgame in the style of haxball (but not as a soccer game) heres a video of it ...
1
vote
4answers
2k views

Tile-based maps in AS3

I want to make a tile-based platformer in AS3. I want my game to read an external maps file (in xml or json or somethimg similar) to draw a tile-based map. I've seen loads of tutorials for this in ...
1
vote
2answers
579 views

Flixel: doesn't light tile up

i'm creating a game with flixel, and I want to have a effect when you mouse over a tile, I tried implementing it, and this is what it gives: public class GameState extends FlxState { private ...
1
vote
2answers
633 views

What is the best way to handle MouseEvents in AS3?

What is the best way to handle MouseEvents? Should I add an event on each MovieClip I want to work with, or a general Event at a holder MovieClip (or even at the stage) with internal control from the ...
1
vote
2answers
180 views

Need help in determing what, if any, tools can be used to create a free Flash game

Yes I proudly -and sadly- declare that I am a complete nincompoop when it comes to Flash, and I have been fishing around the big wide web for information. The reason for this is that I have been ...
1
vote
3answers
255 views

User definable keys for a flash game

What is the best method for creating user definable or user changeable keys in a flash game? Edit: I meant, user changeable keys. Not user changeable flash buttons. Why would a user need to change ...
1
vote
2answers
162 views

Can I make a flash file I developed to run on Androis / IOS?

I've created a simple game using ActionScript 3.0 and Adobe Flash CS5. Is there any way to run this creation on Android / Apple IOS ? (Even if so, I still have no Idea how to work with "touch" ...
1
vote
1answer
217 views

working in external actionscript file does not show anything on the screen?

I'm writing this code in Flash builder and I tested the file in flash, but nothing appears in the swf file. (no text in the screen show , i don't know why) Is there any missing property in the code? ...
1
vote
1answer
172 views

Help with converting an XML into a 2D level (Actionscript 3.0)

I'm making a little platformer and wanted to use Ogmo to create my level. I've gotten everything to work except the level that my code generates is not the same as what I see in Ogmo. I've checked the ...
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vote
2answers
326 views

Generic item collision/reflection in Pong (Flash)

I am trying to find a good way to handle ball/paddle collisions/reflections in Pong. I've tried the "naive" approach of just checking x and y coordinates against each other, figuring out where the ...
1
vote
1answer
232 views

Developing internet sweepstake games

I have absolutely no idea about game developing but want to know following things about internet sweepstake games: Click on demo and play any of the game. What technology (programming language) is ...