Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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2answers
726 views

Use FlxAnim to Animate a FlxSprite in Flixel on FlashBuilder

I am trying to animate a FlxSprite, whose image I loaded from an embedded sprite sheet. I instantiate the sprite like this: // embedding a png file given a relative path ...
0
votes
2answers
393 views

Platform slope angle detection [duplicate]

Possible Duplicate: How do I calculate the angle of the slope at a point on a 2D bitmap terrain? I am planning to make a platform game with my own little engine and I need to know how to ...
3
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1answer
831 views

Change the tilemap shown on stage in Flixel

I am building a simple platformer using Flixel, beginning with the source code from Flixel creator's EZPlatformer . I would like to adjust the level's tilemap when the player sprite enters/overlaps ...
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1answer
1k views

How fast do games in Flash C++ Compiler execute compared to C++?

Flash Player can now run C++ code, that is cross complied with the Adobe Flash C++ Compiler. How fast does such code run in comparison to a C++ application running as an EXE, in the context of gaming? ...
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4answers
3k views

Tile-based maps in AS3

I want to make a tile-based platformer in AS3. I want my game to read an external maps file (in xml or json or somethimg similar) to draw a tile-based map. I've seen loads of tutorials for this in ...
1
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2answers
332 views

Zelda like multiplayer combat

I have in mind coding a multiplayer game with a similar combat to zelda's. Since i will use flash, i'm limited to use TCP. My question is, is this goal possible? It's not as fast-paced as some ...
0
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3answers
528 views

FlasCC requirements and limitations?

It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC ...
1
vote
1answer
978 views

Create and use a Button class on AS3.0

I am currently working on a game and it is all going well. On the shop screen there are several buttons that affect the player's stats for when the player restarts the game. The button's names (with ...
2
votes
1answer
290 views

Can't click on a button with startDrag() active on stage

I need to know how can I enable mouse click on a button when I have a MouseEvent listener for the stage. I have an MClip associated with the mouse cursor: Mouse.hide(); scope.startDrag(true); And ...
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votes
1answer
102 views

How can I get macromedia flash 5?

I was used to draw and develop Flash games in the 2000's. For me that's the best vector drawing tool for 2d games ever, better than illustrator and new flash recent versions. Can anybody tell me how ...
0
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1answer
280 views

Stage3D: Camera pans the whole screen

I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
-1
votes
2answers
231 views

A methodology for creating simple sprite games (without programming technology)

Do you know a manual for creating simple sprite games (without programming technology)? The manual should contain answers to questions like "How to invent the rules", "How to create a very attractive ...
0
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1answer
667 views

How do I check on non-transparent pixels in a bitmapdata?

I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about ...
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votes
1answer
529 views

Help needed throwing a ball in AS3

I'm working on a flash game, coding on the time line. What I'm trying to accomplish is the following: With the mouse you swing and throw/release a ball which bounces against the walls and eventualy ...
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vote
0answers
199 views

Flick Kick like game with box2d and flash as3 [closed]

What would be the best approach for creating a game like flick kick with box2d and AS3?. To make my self more clear, what i would like to do is to use the physics of box2d in the z-axis, i know that ...
2
votes
1answer
1k views

Best way to generate pieces in match-3 games, and then tracking them?

I've been working on a match-3 style game in Actionscript using Flixel, and so far, I've been able to build the core mechanics of the game, including board generation, piece generation, piece swapping ...
2
votes
2answers
239 views

How to add a ramp in a flash game?

I am a huge novice and this isn't really a programming question, but here I go, say I want to make a game that involves rolling up a ramp like this one: to move upwards, similar to how it would work ...
2
votes
1answer
370 views

3D rotation tool. How can I add simple extrusion?

The 3D rotation tool is excellent but it only lets you rotate 2D objects, this means my object is wafer thin. Is there any way to add simple extrusion or depth to a symbol? I don't really want to ...
2
votes
5answers
632 views

How to produce assets effectively on large Flash game projects?

I have been working on Flash games professionally for two years now and somehow, having our artists producing assets the right way is one of our biggest challenge. More precisely, it is very hard to ...
0
votes
1answer
50 views

Affect movieclip scale from a .as doc to another [closed]

I've been working on a game following a tutorial on the internet, the game is an avoider where you have the Avatar, that has to avoid the objects that fall. The way it is made is: I have a ...
-1
votes
1answer
231 views

Where might a newbie programmer begin with game development? [closed]

I just started picking up programming and I'd love to learn the ins and outs of game development so if anyone could tell me where to begin I'd really appreciate it alot. I'm interested in flash games ...
3
votes
2answers
996 views

Rendering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

Adobe recently released the Flash C++ Compiler, which UDK uses to target Flash Player. Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D ...
10
votes
1answer
3k views

Now that Device Central is dead, how can I test my Flash Lite applications?

I'm trying to use Flash Lite to make a simple game for my girlfriend, who only has a Nokia 5530, but I just realized in CS6 Adobe killed Device Central, so there's no way for me to test it without the ...
0
votes
1answer
937 views

How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html ...
3
votes
1answer
188 views

Extract derived 3D scaling from a 3D Sprite to set to a 2D billboard

I am trying to get the derived position and scaling of a 3D Sprite and set them to a 2D Sprite. I have managed to do the first part like this: var p:Point = sprite3d.local3DToGlobal(new ...
0
votes
2answers
304 views

Large Sprite Performance

I've got a large Sprite generated using a set of vertices(x,y coordinates) and a bitmap pattern (using moveTo, lineTo, beginBitmapFill, endFill ...etc). It's about 15000 pixels wide and between 1500 - ...
1
vote
1answer
689 views

Box2D Bicycle Wheels Motor Problem - Flash 2.1a

I have made a bicycle with Box2D using several polygons for the frame at different angles connected using weld joints, and I have revolute joints on the wheels with a motor. I have made some basic ...
1
vote
1answer
532 views

Problems with Level Architect, Citrus Engine, Flash

I am using the Citrus Engine to make a Flash game, and the Level Architect doesn't work well for me. Firstly, when I first launch it and open my project and my level, nothing is shown, no assets and ...
1
vote
1answer
123 views

A few meta questions about making flash games [closed]

A few questions for a beginner game maker without an artist. Is there a site where flash game creators can download (and use) free art? I don't need character sprites but environments like trees, ...
1
vote
1answer
949 views

How to center a game in Flash Projector (like AdamAtomic's CAPSULE)

Adam Atomic's game Capsule is a flash projector. If you press escape, the game goes out of fullscreen and just shows windowed. How do I get my (FLIXEL/AS3) game to show up centered like that?
0
votes
1answer
766 views

Stencyl or flash limitation?

I have found that Stencyl doesn't seem to be very good at handling very many actors in a game. I had been trying to implement some basic AI at the moment all the behaviours were: wander (pick a random ...
1
vote
1answer
223 views

working in external actionscript file does not show anything on the screen?

I'm writing this code in Flash builder and I tested the file in flash, but nothing appears in the swf file. (no text in the screen show , i don't know why) Is there any missing property in the code? ...
2
votes
1answer
2k views

2d games unity vs Flash [closed]

do people find unity better than flash for 2d games while unity is 3d engine , or Flash still better because it's made for 2d games and flash can get the job done faster ,and now flash is better for ...
0
votes
1answer
85 views

Why I'm getting the same result when deleting target?

In the following code we use target in the function: moon.mouseEnabled = false; sky0.addChild(moon); addEventListener(MouseEvent.MOUSE_DOWN, onDrag, false, 0, true); ...
1
vote
0answers
187 views

I'm making flash MMO game, what to do next? [closed]

I've made several flash games before, and my next project is a flash MMO game. Right now, I'm learning node.js for the server side software, so far I can make a hello world server, read & write ...
1
vote
2answers
1k views

Flash: Memory usage is low but framerate keeps dropping

So I'm working on a puzzle game in flash. For all intents and purposes it's like Tetris. I spawn blocks, they move around the screen, then they get destroyed and disappear. I was having some trouble ...
2
votes
2answers
236 views

Child parent rendering (flash) in XNA

i am currently in the process of implementing a render engine that works like flash's. Where a sprite is drawn inside another sprite and reflects all transformation (rotation, scale, etc) on the ...
1
vote
1answer
145 views

1 kb swf file created when building to flash in unity

I am trying to build a project in flash that I have made. It goes through its building process, but when it is done the swf file that it creates is 1 kb in size. I am not sure what I am doing wrong or ...
2
votes
2answers
3k views

Advanced Animation for 2d Isometric Game?

I need help with workflow suggestions for a flash game. (although the concepts would apply to other game engines, too). In a game like: Hero Academy There are several different character models each ...
1
vote
2answers
501 views

Design Pattern for Social Game Mission Mechanics

When we want to design a mission sub-system like in the The Ville or Sims Social, what kind of design pattern / idea would fit the best? There may be relation between missions (first do this then this ...
5
votes
4answers
2k views

More profitable: Android apps or Flash games?

Which market (that of Android games or that of Flash games) is more profitable and will give me a better chance of success? Where can I find the relative market shares of these markets, globally?
0
votes
2answers
1k views

Building a Flash Platformer

I am basically making a game where the whole game is run in the onEnterFrame method. This is causing a delay in my code that makes debugging and testing difficult. Should programming an entire ...
0
votes
1answer
243 views

Implementing a FSM with ActionScript 2 without using classes?

I have seen several references of A.I. and FSM, but sadly I still can't understand the point of an FSM in AS2.0. Is it a must to create a class for each state? I have a game-project which also it has ...
7
votes
2answers
317 views

What is the standard way of delivering HTML5 games to portals and such?

Let me explain what I mean by "standard way of delivering"... Think about Flash games sites. Flash games can be delivered as a single file, either hosted by the site, or, I guess, provided by someone ...
0
votes
4answers
411 views

Server for online browser game

I am going to be making an online single player browser game. The online element is needed so that a player can login and store the state of their game. This will include things like what buildings ...
1
vote
2answers
636 views

Flixel: doesn't light tile up

i'm creating a game with flixel, and I want to have a effect when you mouse over a tile, I tried implementing it, and this is what it gives: public class GameState extends FlxState { private ...
1
vote
1answer
180 views

Help with converting an XML into a 2D level (Actionscript 3.0)

I'm making a little platformer and wanted to use Ogmo to create my level. I've gotten everything to work except the level that my code generates is not the same as what I see in Ogmo. I've checked the ...
2
votes
5answers
740 views

“Play Now” via website vs. download & install

I've spent some time looking over the various threads here on GDSE and also on the regular Stackoverflow site, and while I saw a lot of posts and threads regarding various engines that could be used ...
0
votes
1answer
360 views

Basic AI FSM - Handling state transition

I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic ...
0
votes
2answers
439 views

Storing and sending English word list using trie data structure

I was planning on making a word based game something like Scramble or Boggle. I searched on the internet and found that one of the best way to store the Word List is by using a trie. My question: Is ...