Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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1answer
816 views

How to check the device type using Adobe AIR for iOS

How do I check what kind of device the user is running my Adobe AIR app on? Example: if(device == ipad3) { stagestuff.width = 300; }
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0answers
125 views

How do I make a custom tileset for Flixel that supports autotiling?

I've been Googling this problem for a while now. I'm currently porting one of my Java games to Flixel, and I want to use the original 16x16 tileset I made. In the original game I implemented my own ...
2
votes
3answers
178 views

Swap Child and Child's Child

Is it possible to use swapChildren() with a child and a child's child? Every time I try, I get this error: ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. Why ...
0
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2answers
266 views

Using timer to reverse enemy movement in Flash game made with Flixel

I am creating a 2d flash game using Flixel 2.5 in Flash Builder. I am trying to reverse enemy movement on an interval so that they will move back and forth over a set space. I felt that a timer would ...
0
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2answers
220 views

Is it better to import photoshop files or illustrator files into flash? [closed]

I was wondering what would be better to import into flash for when I animate. My intention is to animate my characters and objects and then export as a png sequence and make a sprite sheet then take ...
4
votes
1answer
395 views

FlashPunk + Flashdevelop - How to use sponsor provided preloader

I have developed a flash game using FlashPunk (on FlashDevelop). And now that I am trying to add a sponsor preloader and splashscreen to my game, I realize the flashpunk forums are down, and have been ...
0
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1answer
403 views

Use of FlxG.camera.follow to follow a character vertically

I am developing a prototype for a game in Flixel in which a character floats upward continually to traverse the level. I would like to have a "tall" layout for levels and set the FlxG.camera to follow ...
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votes
1answer
737 views

How was the Castle Crashers game for X-box made? [closed]

The graphics and animations for Castle Crashers were definitely made with Adobe Flash. But as far as I know X-box doesn't directly support Flash and Adobe Air technology. I love flash for 2D game ...
0
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1answer
225 views

Hello World with FlashDevelop, Flixel, AS3: uneffective SWF macro

I just started with FlashDevelop and Flixel, and I already have a question. I created this basic hello world: package { import org.flixel.*; [SWF(width = "640", height = "480", ...
0
votes
1answer
121 views

Increasing height increases width

I have a game, where the user presses a button to spend money and increase the height of a Movie Clip. I use the following: height ++. The problem: When I test this out, it seems the width ...
3
votes
2answers
860 views

How to determine mouse position outside stage, and center the cursor?

I was wondering if it is possible to have my flash game determine the position of the mouse, even when the cursor is not inside the stage. My movie clip should move horizontally between x = 100 and ...
1
vote
2answers
205 views

ScaleX and Y for stretching MovieClip

I'm developing a game, and the game has a shop. In that shop there is an option for a house expansion. This is a movieclip that I want the user to be able to spend their coins to increase their ...
2
votes
1answer
240 views

Handle Multiple Scene

For my game, now I adopt the strategy to create multiple scene. For this I have to ask two question please provide your view for my and other members for improvement. I have created single ...
1
vote
2answers
529 views

Use FlxAnim to Animate a FlxSprite in Flixel on FlashBuilder

I am trying to animate a FlxSprite, whose image I loaded from an embedded sprite sheet. I instantiate the sprite like this: // embedding a png file given a relative path ...
0
votes
2answers
251 views

Platform slope angle detection [duplicate]

Possible Duplicate: How do I calculate the angle of the slope at a point on a 2D bitmap terrain? I am planning to make a platform game with my own little engine and I need to know how to ...
3
votes
1answer
535 views

Change the tilemap shown on stage in Flixel

I am building a simple platformer using Flixel, beginning with the source code from Flixel creator's EZPlatformer . I would like to adjust the level's tilemap when the player sprite enters/overlaps ...
1
vote
1answer
957 views

How fast do games in Flash C++ Compiler execute compared to C++?

Flash Player can now run C++ code, that is cross complied with the Adobe Flash C++ Compiler. How fast does such code run in comparison to a C++ application running as an EXE, in the context of gaming? ...
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vote
4answers
2k views

Tile-based maps in AS3

I want to make a tile-based platformer in AS3. I want my game to read an external maps file (in xml or json or somethimg similar) to draw a tile-based map. I've seen loads of tutorials for this in ...
2
votes
2answers
263 views

Zelda like multiplayer combat

I have in mind coding a multiplayer game with a similar combat to zelda's. Since i will use flash, i'm limited to use TCP. My question is, is this goal possible? It's not as fast-paced as some ...
0
votes
3answers
452 views

FlasCC requirements and limitations?

It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC ...
1
vote
1answer
380 views

Create and use a Button class on AS3.0

I am currently working on a game and it is all going well. On the shop screen there are several buttons that affect the player's stats for when the player restarts the game. The button's names (with ...
2
votes
1answer
167 views

Can't click on a button with startDrag() active on stage

I need to know how can I enable mouse click on a button when I have a MouseEvent listener for the stage. I have an MClip associated with the mouse cursor: Mouse.hide(); scope.startDrag(true); And ...
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votes
1answer
95 views

How can I get macromedia flash 5?

I was used to draw and develop Flash games in the 2000's. For me that's the best vector drawing tool for 2d games ever, better than illustrator and new flash recent versions. Can anybody tell me how ...
0
votes
1answer
216 views

Stage3D: Camera pans the whole screen

I am trying to create a 2D Stage3D game where you can move the camera around the level in an RTS style. I thought about using Orthographic Matrix3D functions for this but when I try to scroll the ...
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votes
2answers
184 views

A methodology for creating simple sprite games (without programming technology)

Do you know a manual for creating simple sprite games (without programming technology)? The manual should contain answers to questions like "How to invent the rules", "How to create a very attractive ...
0
votes
1answer
319 views

How do I check on non-transparent pixels in a bitmapdata?

I'm still working on my window cleaning game from one of my previous questions I marked a contribution as my answer, but after all this time I can't get it to work and I have to many questions about ...
-1
votes
1answer
331 views

Help needed throwing a ball in AS3

I'm working on a flash game, coding on the time line. What I'm trying to accomplish is the following: With the mouse you swing and throw/release a ball which bounces against the walls and eventualy ...
1
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0answers
142 views

Flick Kick like game with box2d and flash as3 [closed]

What would be the best approach for creating a game like flick kick with box2d and AS3?. To make my self more clear, what i would like to do is to use the physics of box2d in the z-axis, i know that ...
2
votes
1answer
716 views

Best way to generate pieces in match-3 games, and then tracking them?

I've been working on a match-3 style game in Actionscript using Flixel, and so far, I've been able to build the core mechanics of the game, including board generation, piece generation, piece swapping ...
2
votes
2answers
151 views

How to add a ramp in a flash game?

I am a huge novice and this isn't really a programming question, but here I go, say I want to make a game that involves rolling up a ramp like this one: to move upwards, similar to how it would work ...
2
votes
1answer
305 views

3D rotation tool. How can I add simple extrusion?

The 3D rotation tool is excellent but it only lets you rotate 2D objects, this means my object is wafer thin. Is there any way to add simple extrusion or depth to a symbol? I don't really want to ...
2
votes
5answers
472 views

How to produce assets effectively on large Flash game projects?

I have been working on Flash games professionally for two years now and somehow, having our artists producing assets the right way is one of our biggest challenge. More precisely, it is very hard to ...
0
votes
1answer
49 views

Affect movieclip scale from a .as doc to another [closed]

I've been working on a game following a tutorial on the internet, the game is an avoider where you have the Avatar, that has to avoid the objects that fall. The way it is made is: I have a ...
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votes
1answer
180 views

Where might a newbie programmer begin with game development? [closed]

I just started picking up programming and I'd love to learn the ins and outs of game development so if anyone could tell me where to begin I'd really appreciate it alot. I'm interested in flash games ...
3
votes
2answers
839 views

Rendering performance in FlasCC + UDK when compared to Stage3d and UDK on Windows?

Adobe recently released the Flash C++ Compiler, which UDK uses to target Flash Player. Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D ...
10
votes
1answer
2k views

Now that Device Central is dead, how can I test my Flash Lite applications?

I'm trying to use Flash Lite to make a simple game for my girlfriend, who only has a Nokia 5530, but I just realized in CS6 Adobe killed Device Central, so there's no way for me to test it without the ...
0
votes
1answer
517 views

How to Generate Spritesheet from a 'problematic' animated Symbol in Flash Pro CS6?

In the new Flash Pro CS6 there is an option to generate spriteheet from a symbol. I used these tutorials: http://www.adobe.com/devnet/flash/articles/using-sprite-sheet-generator.html ...
3
votes
1answer
159 views

Extract derived 3D scaling from a 3D Sprite to set to a 2D billboard

I am trying to get the derived position and scaling of a 3D Sprite and set them to a 2D Sprite. I have managed to do the first part like this: var p:Point = sprite3d.local3DToGlobal(new ...
0
votes
2answers
262 views

Large Sprite Performance

I've got a large Sprite generated using a set of vertices(x,y coordinates) and a bitmap pattern (using moveTo, lineTo, beginBitmapFill, endFill ...etc). It's about 15000 pixels wide and between 1500 - ...
1
vote
1answer
409 views

Box2D Bicycle Wheels Motor Problem - Flash 2.1a

I have made a bicycle with Box2D using several polygons for the frame at different angles connected using weld joints, and I have revolute joints on the wheels with a motor. I have made some basic ...
1
vote
1answer
411 views

Problems with Level Architect, Citrus Engine, Flash

I am using the Citrus Engine to make a Flash game, and the Level Architect doesn't work well for me. Firstly, when I first launch it and open my project and my level, nothing is shown, no assets and ...
1
vote
1answer
113 views

A few meta questions about making flash games [closed]

A few questions for a beginner game maker without an artist. Is there a site where flash game creators can download (and use) free art? I don't need character sprites but environments like trees, ...
1
vote
1answer
446 views

How to center a game in Flash Projector (like AdamAtomic's CAPSULE)

Adam Atomic's game Capsule is a flash projector. If you press escape, the game goes out of fullscreen and just shows windowed. How do I get my (FLIXEL/AS3) game to show up centered like that?
0
votes
1answer
423 views

Stencyl or flash limitation?

I have found that Stencyl doesn't seem to be very good at handling very many actors in a game. I had been trying to implement some basic AI at the moment all the behaviours were: wander (pick a random ...
1
vote
1answer
198 views

working in external actionscript file does not show anything on the screen?

I'm writing this code in Flash builder and I tested the file in flash, but nothing appears in the swf file. (no text in the screen show , i don't know why) Is there any missing property in the code? ...
2
votes
1answer
1k views

2d games unity vs Flash [closed]

do people find unity better than flash for 2d games while unity is 3d engine , or Flash still better because it's made for 2d games and flash can get the job done faster ,and now flash is better for ...
0
votes
1answer
85 views

Why I'm getting the same result when deleting target?

In the following code we use target in the function: moon.mouseEnabled = false; sky0.addChild(moon); addEventListener(MouseEvent.MOUSE_DOWN, onDrag, false, 0, true); ...
1
vote
0answers
175 views

I'm making flash MMO game, what to do next? [closed]

I've made several flash games before, and my next project is a flash MMO game. Right now, I'm learning node.js for the server side software, so far I can make a hello world server, read & write ...
1
vote
2answers
556 views

Flash: Memory usage is low but framerate keeps dropping

So I'm working on a puzzle game in flash. For all intents and purposes it's like Tetris. I spawn blocks, they move around the screen, then they get destroyed and disappear. I was having some trouble ...
2
votes
2answers
197 views

Child parent rendering (flash) in XNA

i am currently in the process of implementing a render engine that works like flash's. Where a sprite is drawn inside another sprite and reflects all transformation (rotation, scale, etc) on the ...