Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.

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-1
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0answers
10 views

The best tween Engine for as3isolib base game [closed]

I am working with as3isolib for my game and I wish to use a tween engine to add some life to my objects. There are many engine out there which make it hard for me to decide which one should I use. I ...
0
votes
0answers
17 views

I only have experience with Flash/AS3. What should I develop a game with? [closed]

I only have experience with making games in AS3/Flash. The reason I ended up with this experience is because I started off as an animator. I love being able to animate everything on a Flash timeline ...
1
vote
0answers
69 views

How do I create this type of mixed 2D/3D character model?

I'm interested in how this little Lively Hamster Flash game's character is modelled and animated. The head seems 3D. The back always shows a black outline, so I assume it is 2D. Is this a ...
0
votes
0answers
5 views

Adding random IsoSpirite to the IsoSence

I am trying to add different type of objects to a scene using as3 Isolib. I have all of my objects ( each object has different class ) in an array and then pass them using for loop to a temp spirit ...
4
votes
3answers
426 views

Level Design: Char Traveling to and from a Site

I'm developing a 2d platformer game where your character can travel to and from sites as he pleases. To travel to and from these sites the character must travel along a path between his current ...
0
votes
0answers
8 views

Flash Icons do not show up with Android Lollipop

I am working on a few games based in Adobe Flash, and the Air Runtime. In Android KitKat and below, when doing local tests on devices,everything was perfectly fine. However, upon upgrading a testing ...
-2
votes
1answer
33 views

addChild does not work in Flash [closed]

Have been trying to understand this problem for two weeks. When I use addChild(movieclip) in the Main.as file, it works. When I try to use it in a function in a separate class file it does not work. ...
0
votes
0answers
19 views

Start a MovieClip inside IsoSprite

I am using as3Isolib and have some IsoSprite added to the isoSence. Those isoSprite contain a MovieClip. I want that when I click on the isoSprite, the MovieClip will play. I tried something like: ...
0
votes
1answer
82 views

Calculations for a camera system

I am building an interactive application in Starling for which a camera system is required. Since there is no existing camera system in flash and the addons for starling do not meet our requirements, ...
3
votes
1answer
83 views

How to achieve smooth sprite movement with a scaled up canvas?

I'm developing a simple 2d platformer using haxe & openfl (currently targeting flash). To achieve the old school pixelation effect I draw 16x16 sprites over a 4x scaled up canvas. With this ...
0
votes
0answers
40 views

Switch fullscreen resolution at game launch with Adobe AIR

I have a game built in AS3/Flixel that is turned into an executable with Adobe AIR. What's the best way to allow multiple fullscreen resolutions? We have already made the game work for multiple ...
0
votes
0answers
21 views

AC3 FlashPunk Console doesn't show anything

I am making my project using flashpunk , I knew that it has a good console gui to give feed about states of the game , however when I tried making it appear with the FP.console.enable() method it ...
0
votes
0answers
41 views

Preloader not working as Expected

I am currently working on two games One uses Starling and other does not . I first made a prelaoder for non-starling one with multiple frames technique and then tries to reuse it with starling powered ...
0
votes
1answer
125 views

Port sandbox flash game to Android and iOS

I'm want port my sandbox game to Android and iOS. Game written in AS3 (i'm use my simple 2d engine on stage3d). What do you recommend I use? Haxe + OpenFL MonoGame + Xamarin (C#), or other 2D engine ...
0
votes
1answer
130 views

Framerate on AIR for Android - Actionscript 3

I am currently working on making Android apps using AIR for Android. This is a sample file and package that I am running to test the FPS and Memory usage of my application while it is not even doing ...
0
votes
0answers
75 views

importing images as pixel-perfect from flash to Unity

I am not sure if this works, it just feels like it should. So I have this character in flash: And what I want to do is import him into Unity, and making him pixel-art. (And yes, for those wondering; ...
0
votes
0answers
33 views

Using Flash IDE to link nodes for Dijkstra algorithm

I'm trying to use plash to set up the node connections, but having a really hard time to use the IDE as a tool to do so. Before giving up completely, and getting into creating a tool that would take ...
1
vote
0answers
55 views

How do I pause and resume a game in ActionScript 2?

I'm making a game where the player must avoid random falling objects. I dont know how to implement pausing. I've been stuck on this for 2 days! I tried using gotoAndPlay and such, but the objects ...
0
votes
0answers
173 views

isometric movement

I'm developing an isometric strategy game in flash using the Starling framework. I wanted to know what is the best way to move units about the isometric grid, and to render them the right way. Now ...
0
votes
1answer
50 views

Change DisplayObject's bounds in Flash/AS3

I'm developing some platform-like game using AS3 and Flash CS5 for animations. I've already done most of the mechanics now, and I've starded to drawing characters and animating them. But some problem ...
0
votes
0answers
46 views

Controller support in a desktop native captive runtime Flash game?

I have a game running as a .SWF and an .AIR (using FlashPlayer 11.8) that uses the GameInput API provided by Adobe. I used the ADT packaging tools to create a captive runtime package so players don't ...
0
votes
1answer
59 views

Controlling depths of objects in Flash

I am trying to change depths/ layers of my gameobjects inside the game using flash. To be more specific, I have a horse object and a fence object. I set them up initially on stage and the horse layer ...
0
votes
1answer
60 views

multiple flash timeline animations with actionscript

I am not new to AS3 and Flash but new to Flash timeline animations and controlling them with AS3. Had posted a similar question last week but the solution did not work. Hope someone could help me out ...
1
vote
1answer
114 views

Multiple animations on flash timeline

I am working on a game inside Flash with ActionScript 3. I have a horse game object with different animations for Walk, Run and so on. I have never worked with different animation types with Flash ...
1
vote
1answer
234 views

Mouse follow precision in flash

I am trying to implement a simple movement for one of game objects in flash/ AS3. I am using mouseX, mouseY for my object to follow the mouse pointer. It works fine but the problem is the precision of ...
1
vote
1answer
77 views

How do I combine matrix transformation with non-uniform screen scaling in Flash?

I'm using a Flash transformation matrix for affine transformation. I have a rectangular image being rotated and scaled (in 2D). There are two sets of scaling variables, ScreenScaleX and ScreenScaleY, ...
3
votes
5answers
583 views

Can I extract Flash SWF sprite frames to bitmaps?

I want to create the 2D graphics of my game in Flash Studio, but then get all the frames from my SWF movies into C# for further work in Unity3D. I find it easier to create nice smooth animations in ...
1
vote
1answer
162 views

integrating leaderboard from Newgrounds in flash game [closed]

I have made flash game and I want to show a leader board in that game. I have uploaded my game to kongregate.com. I have made a scoreboard there with the name of overLoadScore (overload is the name ...
0
votes
2answers
298 views

How can I save a global high score for all players in AS3?

I am developing a game in which I want to make a scoring system where the global high score is stored and shared by all players. I am using Flash and ActionScript 3. Until now I've used ...
1
vote
0answers
63 views

Best database setup for one click games [closed]

I am building a one click game website/mobile app, and I am debating between using MySQL and MongoDB for the backend. The way I have been exploring it is with a ...
2
votes
1answer
276 views

AndEngine GLES 2 Animate Character [closed]

I want to animate my character in game. My graphic animator prepare for me three options. Frame-by-frame by this is over 9MB for one animation. With TextureSpriter 4-5MB. Spriter but I can't find ...
1
vote
1answer
132 views

Effective content manager on AS3 Flash

In my game more than 600 images and 200 sounds. I'm try organize effective images and sounds manager for fast access. This is a good approach? public class Images { public static var ...
0
votes
1answer
60 views

Shared Object Not saving the level Progress

I am making a flash game in which i have a variable levelState that describes the current level in which user has entered I am using SharedObject to save the progress but it does not do so first i ...
-1
votes
1answer
197 views

AS3 eventListener not working [closed]

I am making a game with as3. I have a Mian Class.In its main function i am putting a movieClip stored in a variable named btn and attaching an EventListener to it for CLICK which envokes a function ...
0
votes
1answer
2k views

AS3 Starling in Fullscreen Mode cuts off most of the screen

I have a mixed mode (classic Flash Renderer + Starling) AIR AS3 project that I'm switching to fullscreen with stage.align=StageAlign.TOP_LEFT; stage.scaleMode=StageScaleMode.SHOW_ALL; // Swtich to ...
0
votes
0answers
293 views

Big game in Flash - how to create levels structure

I'm building a game in Flash similar to the structure of Angry Birds or Cut the Rope (where there are a number of "rooms" and unique levels created within each "room"). The user gets through the game ...
1
vote
3answers
931 views

Flash game on Steam

I have almost completed a game written in flash/as3 using flixel. How can I sell it through steam ? A few years back, (I was a full-time flash game dev back then..) there were 2 choices: Use Adobe ...
0
votes
1answer
51 views

How can I manage an animated UI from ActionScript?

I'm trying to code a game of Poker in AS3, using Flash Professional CS5 (although I try to keep as little code as possible in the .fla). When a player bets, for example, I need to be able to show an ...
-1
votes
1answer
68 views

How do I detect how much of an object has been “cleaned” by the player?

I want to let the player wipe some dust off of a book, then start a short animation. Here's what it looks like: I'm using a clipping region on the "dusty" book bitmap image to progressively hide ...
2
votes
1answer
255 views

Fixed timestep with interpolation in AS3

I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up ...
1
vote
1answer
257 views

How to build an iPad game without an Apple device?

I am an experienced PC/mobile app developer trying to build an iPad app but I don't have access to a physical device. I have a PC and an Android phone (whatever good that is!) The app is essentially ...
0
votes
2answers
479 views

Make a lives display in HUD, Flash AS3 (not text!)

I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, ...
0
votes
1answer
158 views

CDK (as3) false positives when using it with array elements

I'm having problems when using the CDK (Collision Detection Kit) with elements in an array. It keeps getting me false positives of collision. I'm making a game in which the player controls a “ship”, ...
2
votes
1answer
143 views

Should I create .fla files in Flash Professional and import them into Flash Builder?

With Flash Builder and Flash Professional at my disposal for creating games, I'm having a hard time figuring out if I should be creating the .fla files in Flash Professional and then importing them ...
0
votes
1answer
191 views

Box2D + Citrus Engine - Proper Pong Paddles

I am creating a pong clone for my first Citrus Engine project using Box2D. I've tried two types of paddles, both do not fully work. 1) Paddle is a dynamic body with a restitution of 1.0 and friction ...
0
votes
1answer
257 views

How does MMO flash games works? [closed]

I want to know how does MMO flash games work, for example: Dofus and Club Penguin. I want to know if by ony using Adobe Flash and ActionScript you can do MMO games, or if there is other way to work ...
1
vote
1answer
453 views

How can I get my Flash game to scale to all mobile device screen sizes?

I want my application to automatically scale its size depending on the screen size. I want my application to fit any screen size automatically. I am making my application for mobile devices, how can I ...
0
votes
1answer
370 views

OnClick events - using Scaleform UI with Cryengine 3.5.4

I've created a UI in Flash, set up an xml file for it and designed a flowgraph to ensure it displays when I launch. However, clicking on the buttons doesn't appear to do anything, despite me writing ...
1
vote
1answer
374 views

Syncing world in a multiplayer

I have been working on a client-server architecture for my multiplayer game. The server is used for communication between Clients. There is no cheat control because I trusting all clients :) I don't ...
0
votes
1answer
204 views

Using external music mp3 in flash game [closed]

sorry for my english. Im relative new to flash game development, Im creating a game and I need some big size mp3 files. If I add them into flash, .swf file will be too big. I guess I need to host mp3 ...