Some time ago I launched my FlashPunk primer, an adaption of Asteroids, which mainly served as a basis for trying out a simple optimization algorithm. Now I'm planning to take this concept a level ...
Adobe recently released the Flash C++ Compiler, which UDK uses to target Flash Player. Developers can now access UDK for browser applications. Does this mean greater performance than using a Stage3D ...
It is now available for download. It says you need twice* as many bits as I have. Why would you need more bits to compile code? Does that mean you need more bits to run flash games writtes with flasCC ...