2
votes
1answer
74 views

Fixed timestep and interpolation question

I'm following Glenn Fiedlers excellent Fix Your Timestep! tutorial to step my 2D game. The problem I'm facing is in the interpolation phase in the end. My game has a Tween-function which lets me ...
1
vote
1answer
498 views

default xna 4.0 gametime don´t works well for 2D physics

I am developing a game using Visual Studio 2010 and XNA 4.0, after advancing to some extent with the project (a platform based 2d platformer msdn starter kit) I got to test it on different computers ...