I'm constructing a game in OpenGL and initially I started using GLUT for the general purposes. However, later on I bumped over the problem of 3D model import and, after so many time trying to import ...
Is this just a billboard quad with a bloom shader?
I am trying to draw projectiles and doing billboarding. A projectile consists of a bill-boarded "particle" and a "tracer". When I billboard a projectile, it cannot be seen when the player's viewing ...