Tagged Questions
0
votes
0answers
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XNA Disable Mip-Mapping for good
I'm trying to render a plane mesh textured with a simple grid pattern, problem is, xna keeps mip-mapping the texture in horrible, horrible ways.
What i'm trying to achieve is to get this grid to look ...
2
votes
3answers
453 views
In XNA 3.1, is it possible to disable texture filtering?
I want to disable texture filtering (since I'm making a retro-style game where it looks bad if a texture gets filtered like that), but since I'm on XNA 3.1 there seems to be no option to set a ...