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Cant write/read to/from external storage with LibGDX

My create method looks like this: @Override public void create () { batch = new SpriteBatch(); FileHandle file = Gdx.files.external("file.txt"); file.writeString("My god, it's full of ...
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LibGDX - Bundling Files

I have 3 files. A JSON file, a PNG file, and a TXT file. Is there any possible way I can put all three inside a common file with a custom extension? (for example "fileName.abc") I searched the web a ...
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File Path conflicts on GitHub with Unity

I am getting file path errors when a contributor is making commitments to GitHub. All of these errors are file path related or extra white space on the same lines. This should be something in the ...