Currently when launching the client of the game, it connects to the server and loads all the cachedata in a normal form (= folders, .txt files and .png files). However I don't like that the players ...
I am getting file path errors when a contributor is making commitments to GitHub. All of these errors are file path related or extra white space on the same lines. This should be something in the ...
I have a managed Direct3D9 application that uses SlimDX. I need to implement a custom animation controller. I want to parse the .x file for animation data. The SlimDX.Direct3D9.XFile and ...
Is there a way or a free software which would convert the .usm game files (usually cinematics/cut scenes/...) into some other format, e.g. .mp4, .mov ?