The structure of data files and how they are stored.

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2
votes
2answers
705 views

A good beginners' game engine to run on linux [closed]

I am involved with a research that deals with 3D graphics. I am very new to 3D graphics. In my research I have to move a 3D object based on some information queried by processing a video. Viewer's ...
0
votes
0answers
267 views

How to load .max files to Panda3D [duplicate]

Possible Duplicate: How to convert .max files to .egg on linux Is there a way to load .max files directly to Panda3D engine? I am running Panda3D on linux so converting them using 3ds max ...
0
votes
3answers
1k views

How to convert .max files to .egg on linux

I am very new to 3d graphics and game engines and panda3d and python. I followed few panda3d tutorials and now I want to test them with few new models. High majority of 3d models in the internet are ...
6
votes
3answers
3k views

Parsing .sc2replay files

How do I parse StarCraft 2 replay files (.sc2replay)? Is there an API? I know of Sc2gears, but it doesn't quite fulfil my needs.
3
votes
2answers
2k views

How do you structure a 2D level format with collisions etc. in Java (Slick 2D)?

I am developing a game in Java. 2D Fighter, Kind of like the 2d flash game Raze(http://armorgames.com/play/5395/raze). I currently am using the Slick 2D game library and am researching how to ...
2
votes
1answer
479 views

Animation file format

I'm trying to make a simple 2D animation file format. It'll be very rudimentary: only an XML file containing some parameters (such as frame duration) and metadata, and some images, each representing a ...
4
votes
1answer
519 views

Whats the point of all these Surface Formats

I am relevantly new to Graphics Programming. I have written some basic games in xna in the past but I am trying to understand what the point of all these surface formats is. For instance Xna and DDS ...
3
votes
1answer
4k views

iPhone image asset recommended resolution/dpi/format

I'm learning iPhone development and a friend will be doing the graphics/animation. I'll be using cocos2d most likely (if that matters). My friend wants to get started on the graphics, and I don't ...
4
votes
4answers
1k views

Custom mesh format - yea or nay?

In the process of writing my game prototype, I have found the OBJ format to be insufficient for my needs - it does not support any sort of animation, it doesn't support triangle strips (I'm targeting ...
60
votes
11answers
7k views

How to design a replay system

So how would I design a replay system? You may know it from certain games like Warcraft 3 or Starcraft where you can watch the game again after it has been played already. You end up with a ...
10
votes
2answers
726 views

Examples of TIN-based terrain formats in FPS games

Do you know of any terrain formats for FPS games that use a triangulated irregular network (TIN) instead of a grid for elevation representation? Or at least a game whose development tools accept a TIN ...
3
votes
1answer
2k views

Converting a Google Sketchup file to 3DS?

I have a couple models that I've made or found in Google Sketchup, and I want to be able to use them in some programs I have that only support 3DS. What is the best way to convert, without paying for ...
1
vote
1answer
1k views

What external 2d animation formats can I use in android?

For an artist who won't be dealing directly with the code, what formats for 2d animation could they use that would be portable into an android game? In my particular case there are no collision ...