I have a basic character controller set up for a 2D platformer with Box2D, and I'm starting to tweak it to try to make it feel good. Physics engines have a lot of knobs to tweak, and it's not clear to ...
There are a few types of feedback you can get from playtesters, and I wonder how to best gather data for each of them... Crash Reports. When my C++ game crashes while someone is playing it, how do I ...
Every game which builds a community while still being in active development will soon be confronted with players who post suggestions for new features on its forum. Most of these suggestions, however: ...
How does a game developer get feedback from gamers (not developers) or start a forum community without paying for advertising or hiring Q&A teams?
I am familiar with a lot of game developer forums, but I'd assume this is much less likely to attract more casual commentators. I also fear that feedback from a gamer's perspective would often be ...