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CAT RIG to FBX XNA problems
Im trying to export my 3ds max cat rig to fbx for use in XNA. in that file i have 1 animation playing and i want to be able to use it within xna.
So the problem is, once ive exported the file out, ...
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How can I export mudbox joints to .fbx?
When I export my Mudbox mesh (level 1), with its skeleton selected, to a .fbx and import it into unity, I don't get the bones/joints/skeleton/whatever under my mesh in the hierarchy.
Am I missing ...