I've imported control points, normals, and indices successfully and now i'm trying to import vertex colors, but something is not right. Here's the code: FbxLayerElementMaterial* ...
I imported vertex positions, indices and normals successfully in OpenGL using fbx sdk, but I just can't figure out how to import vertex colors. I tried to fetch the pointer to array of colors trough ...
I have a problem with the FBX SDK. I read in the data for the vertex position and the uv coordinates. It works fine, but now I want to read for each polygon to which texture it belongs, so that I can ...
I have a little problem with importing/displaying .fbx files. I checked the examples but the ones which I am intrested the most (animation and texture) are badly documented for understanding by ...